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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I stand corrected :D Thanks for the info.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I do have barrels of Witch Water near my Mycelium, but I am 99.9% sure I had the Mycelium down and grew mushrooms on it well before I put down the water. But I could very well be wrong.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I am not entirely sure what you're saying, but I think you mean that the CA works faster than Liquicrafters. And that could be true. Haven't used a CA before. But a single liquicrafter can keep up with 9 redstone furnaces all pumping out charcoal (turning the charcoal into charcoal blocks)...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Other people have answered the rest of your questions very well. But the answers I saw for this one forgot to include the Liquicrafter. This is probably the best block ever. Put in a pattern, attach some item transfer piping to the sides with an input and output chest, and it makes you things...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    The quest to make the unfired crucible and clay bucket (both made out of the clay by the ship) awards a seared casting table, seared faucet, and 2 casts.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Yeah, I watched Landstyder's videos with the auto food production. It was fucking amazing. It's one of the biggest reasons I am looking forward to the new patch and a restart (so I can do SFM without doing a TON of remodeling). But yeah, it seems complicated. I plan on doing a good deal of...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Cables are entirely underground and the paths the conveyors go down are WAY too long for fans. This is a good idea, as far as the conveyor belts go. Do the EU ones require power? As for SFM, I am planning on restarting when 1.3 comes out, and I'm gana play with SFM then, but until then...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Because I hate it. Hate it with the burning intensity of the sun. When they drop from creepers, they blow up my conveyor belts and signal buses and piping and make me want to punch things. I have to go redo some part of my mob trap/auto-spawner room basically every single day. And since you can...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    grrrrrrrrr....cannot figure out how to make the creepers not drop the creeper seeds on death...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I am guessing that if you have, for instance, a 7x7x7 that is producing like 25k uncooled and you hook it up to a teeny, tiny turbine that can't handle the volume of steam being pumped into it, that you just loose the excess power/steam, right?
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I had the same issue with the spreadsheet. It was very confusing. That being said, Marsupilami has given us an easy to follow turbine recipe, what's a good set up for a 2000mb generating reactor? :) And, in unrelated news...SOOOOOOOOO done with creeper seeds. How do I stop creepers from...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    The comments section is amazing...every other comment is berating him for not drinking the salt water. It's kinda hilarious. Poor Generikb.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    It is possible this mod pack isn't for you. That's okay. Just like BnB isn't for everyone, it's totally possible that CL isn't for everyone, and again, that's okay. This is a HARD Minecraft experience that features permanent death and world wiping as part of what makes this mod pack special and...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    See, that's the thing...ALL my cabling is covered by 1 full block of blast resistant material and they STILL get blown up all the time. Conveyor Belts and the Signal Bus aren't (but I actually think I could cover the Signal Bus, I'll have to try that), but yeah, they still get blown up by the...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I think what most people are referring to is a 4 high wall around your base with a 2 deep empty moat on the other side of it. This way, monsters can't be thrown over the top/shoot you over the top of your wall, and when they spawn outside of your wall (cause the inside is lit up), they...
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    [1.1.0][JamPacked (the first one and the best one)] Hardcore Testing Mode: Golem Factory

    Wow...so I messed around with this for a good thirty minutes and I NEVER thought to try attaching the golem to the transposer as opposed to the crucible. I knew it was something stupid I was doing wrong. Thanks so much for your help! :) Thought I'd weigh in on the Sulphur thing. I received all...
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    [1.1.0][JamPacked (the first one and the best one)] Hardcore Testing Mode: Golem Factory

    No, yeah, I used Nethrack in the crucible, and now I can't get the lava out of the crucible and into the fluid transposer to put it into a bucket to make obsidian.
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    [1.1.0][JamPacked (the first one and the best one)] Hardcore Testing Mode: Golem Factory

    Using a Clay Golem (which specifically says, in the Thaumanomicon) that it's fire resistant. That's why I bought him! But if you don't know about that...how else are we supposed to get lava?
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    It really doesn't matter what you set the stack size too. If you set the stack size to 16, it costs Yx16 air pressure to move the stack into the machine. If you make the stack size 64, it costs Yx64. The reason it seems to work better is because Yx16 is a much smaller number than Yx64. So it...
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    [1.1.0][JamPacked (the first one and the best one)] Hardcore Testing Mode: Golem Factory

    Okay, I am sure I am just being dumb. But I can't get the Golems to remove the lava from the Magma Crucible (and eventually put it into the Fluid Transposer). I've tried a ton of various methods (empty, liquid, gather), tried all the various input/output options on both machines (though I don't...