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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Brilliant, that worked! I didn't know it accepted batteries :)
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I'm wondering what the deal is with the IC2 kinetic power. I tried using a manual kinetic generator next to a turning table, but nothing happens after I give it some right clicking KU love. Next I tried an electric kinetic generator to turn the currently existing EU into KU, then put an electric...
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    It's in gravestone.cfg (has its own folder) Look for B:ShowGravesRemovingMessages=true It annoyed me too ;p
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Tried looking in the github repo to answer my own question, but it tells me it's empty. I was wondering if it's possible to add chickenchunks to the pack, as the one in MFR seems to be broken and the railcraft one has too many limitations to be useful.