How to build a mod from its source

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Wagon153

New Member
Jul 29, 2019
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Hey, newbie to the whole modding scene(code wise). I've been wondering how to compile a mod into the usable jar you can throw into a mods folder. I've tried building other mods code from the files off of their github, but all I end up with in the jar is a meta.inf. Feel free to laugh at me, but I think I'm missing something super simple...
And before you say "Have you not made programs before?"I have...but they never went outside the workspace.
 
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Wagon153

New Member
Jul 29, 2019
3,148
-3
1
The thought of looking at the EE3 github hadn't occurred to me actually. Thanks for the tip and link. :)
 

SatanicSanta

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Jul 29, 2019
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If you have more than one mod in your dev environment, make sure to open that jar up and rezip everything correctly; it counts them all as one mod. I believe there's a way to get around this, but it's such a simple fix that I don't even see the point in setting up my dev environment again.
 
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