Recent content by Yoshi667

  1. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Aren't harvesters able to harvest them? I'm pretty sure they pick the entire plant and don't drop seeds though. To get around that just use a simple SFM program to convert half of the picked items back into seeds and send them to the planter.
  2. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    If you are trying to run a laser drill without a reactor you are going to have a bad time. While I originally thought that there was a massive gap in power between the dynamo and reactor and was frantically looking for something to bridge the gap. I have come to realise that I don't actually...
  3. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Really? I've never experienced this. I've had the seeds destroy ducts, converyors, and microblocks (basically anything not a full block) but never dust or anything else. You can use anything organic such as zombie flesh, seeds, etc. Shearing would be the fastest way though as it produces a...
  4. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I came across this issue. My problem was that I had recently upgraded to Java 8 and I needed to rollback to Java 7, it's easy to do and takes about 3 minutes. An easy way to tell if it's this issue is if they can not load anything in FTB. I tested this with CL, AG, and DW20 pack. The launcher...
  5. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Yeah I have a kinetic compressor, 3 charging stations, 6 Assembly IO units, 3 Assembly Platforms, and an Assembly Drill but no laser or controller lol. Looks like I will be putting the 5 stacks of compressed I got to use. I'm just glad I got most of the stuff I need to finish PC off. I still...
  6. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    If the idle bar (the blue one) is not moving at all it usually means it's clogged. Check your item output chest and see if it is full, if it is empty it a bit and let the pipes empty too. Then it should start back up again. Also if you are piping into a double chest and only using a single...
  7. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Has anyone actually found an assembly controller or an assembly laser in a city? I just finished checking 8 PC buildings and got everything else but that. I even got a kinetic compressor (that quest still needs a manual detect button btw). If it is possible I will head to another city, otherwise...
  8. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    @Iskandar I just want to throw my opinion in on the 1.7 issue as someone in software development and interactive games design. As you know 80% of the cost and time of developing a game or software is maintenance. If that maintenance becomes severely hindered by unfixable bugs or errors it's...
  9. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    "I'm at a loss" <----Fixed that for you. "robbing you of" <-----This too. No punctuation. I'm not sure how my sentence implied that I have limited intelligence or that my life lacked joy, I assure you that I am highly educated and I am quite happy in life. I would also say that my education...
  10. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I use the transposers because I am even lazier than most. I have one suck in the leaves and transpose them while outputting the water to my second transposer. The second transposer pulls in empty bottles and fills them with the water. The full bottles are then pumped out of the transposer to a...
  11. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I generally do not like rubber trees. I will plant a few to get enough rubber in the start but then I switch back to oak. I just don't like the fact they take much longer to harvest and the dried leaves are pretty much useless. I'm not 100% sure what makes leaves turn into dry leaves but...
  12. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Haha he's probably one of those people "oh I'll just water bottle the water outside my ship, gosh I'm so smart, why didn't anyone else think of that, what an easy modpack."
  13. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Downgrade from Java 8 to Java 7.
  14. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    More pipes, and more machines that use energy. The more you have the more it will output until it hits it's max of 80rf/t. Keep in mind this is under full load though. Once the internal buffers on the machines fill up, the dynamo should scale back again. E.g: If your grinder fills up because it...
  15. Y

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Yep, but it has a scaling output "Generation rate varies according to energy demand". So if you attach more power drain to it, it will output more power up until 80RF/T.