Recent content by x3n0ph0b3

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    Xeno's Reliquary

    Okay, I posted an update. If anyone has any issues with this build, let me know~ EDIT: MCF pointed out the last build just plain didn't work. Tested the new one, it should be fine.
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    Xeno's Reliquary

    Again, holidays had me running around like mad, but now I've got some insane scheduling/commuting issues. I'll be attempting to take a couple of days off this weekend [I'm sure it won't be an issue] with which to update to the new [shiny] forge packaging. It's gonna take a day or two, at least...
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    Xeno's Reliquary

    Sorry for the lack of updates, I've been busy with holiday-stuff and non-holiday stuff alike. Also I jumped the gun on the 1.4.6 thing, I thought it was out already. (which it is, now) - I'll try to grind out the fix for the altars, as I haven't had a chance to fix them yet. I'll try to push an...
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    Xeno's Reliquary

    alright, I'm updating to 1.4.6, changing some structure under the hood and hopefully fixing the weirdness of the altars, I have no clue how I broke them but I know for sure they were working at some point, so I'm at a loss as to what I changed to break them. I'll get it sorted out and post an...
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    Xeno's Reliquary

    Interesting, I didn't realize I'd broken them. Somewhere in the midst of one of the previous updates I reduced the redstone cost when I rebalanced glowstone dust to redstone conversions [uber late game conversion].. I must have forgotten to set something else. Thanks for the bug report, I'll...
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    Xeno's Reliquary

    I'd be stepping on iChun's toes, doing something like that. And I might not have the know-how. I'd have to think about it, and talk to iChun first.
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    Xeno's Reliquary

    I'm debating either A) adding a crossbow, B) changing the gun to a crossbow or some combination of the two, involving configurations. Some people can't justify the fact that there's a gun in the mod, but originally the theme of the mod was Undead Slaying (holy hand grenade, "glowing" water, a...
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    Xeno's Reliquary

    We'll see, I get the impression that the cost limitation on Alkahestry itself plays nicely with EE's. I don't want to encroach on the alchemy aspects of other mods (TC3 included!) - unless the Reliquary's system serves as a complete disadvantage. Each mod has its own disadvantage in place. EE3's...
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    Xeno's Reliquary

    Well the only reason I put Alkahestry in was because I didn't realize how far along the trans system in EE3 already was, and I feel silly for adding it. I guess it could be viewed as a "less forgiving" alchemy system for folks that don't/won't use EE, but can justify it with heavy losses. If I...
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    Xeno's Reliquary

    Well I just revamped it in 1.0.3 (version A I think) and gave it a slight boost, I cut the loss rate down to 50% instead of 75%, and veered sharply from the EE rates people might be accustomed to. I still probably intend to repurpose Alkahestry once Pahimar implements his new value system for...
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    Thanks, it was made by real dwarves. And ninjas.

    Thanks, it was made by real dwarves. And ninjas.
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    Xeno's Reliquary

    machine-gun updates complete, 1.0.3c should have all the appropriate fixes, sorry for rolling 3 versions out in one morning. I kept derping.
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    Xeno's Reliquary

    Alright, 1.0.3 is posted, it should include that bug, fixed, along with some other neat additions. Fun stuff, I hope, a couple of balance tweaks and an overhaul of Alkahestry (which I'm pretty sure nobody intends to use, but whatever, options are cool) and the potion system (which I intend to...
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    Xeno's Reliquary

    thanks, let me take a look at it! I'm about to post a small update with some changes pretty soon here. EDIT: Found the issue, I'm going to need to make several important changes all across the mod, because I implemented a method wrong. Thanks for the bug report. :D
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    Xeno's Reliquary

    It's not a huge deal getting glowstone once you get alkahestry, you can grow the stuff. It's a great deal slower than just finding the stuff, but you can set up a bunch of altars in the sun, feed them redstone and convert it back to redstone for a SLIGHT profit. It takes 3-5 full minecraft days...