Recent content by Warplord

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    Recent Events Discussion (RED) Thread

    I am really hoping something happens to Railcraft soon to get to 1.12.... Railcraft and logic from Project Red are the only things missing from 1.12 for me now. But logic can be done other ways - rails and locomotives - cannot. Give us at least some parts that are ready CJ... at least the rails...
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    Bees in FTB are the worst addition ever?

    Forestry bees are one of the best and most powerful and interesting mechanic in the entire modded minecraft! They are truly amazing and anyone saying otherwise, should spend some time learning about them ...
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    Request Suggest mods for creation here

    Give us oil again !! Buildcraft, pneumaticraft and magneticraft are all gone... oil and oil usage (refineries, engines, etc.) is what we need in modded MC right now!
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    Binnie's mods

    Seeing Binnie's mods for 1.10 would make me so unbelievably happy.... they were among my top 5 mods ever! So sad to see Binnie has abandoned us :(
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    Recent Events Discussion (RED) Thread

    Pneumaticraft, tech guns, open blocks, nuclear craft, magneticraft, BUILDCRAFT. Those are the things I personally mourn the loss of ... Also the loss of Binnie and his bees and trees is the one of the biggest hits to modded minecraft ever! More bees is cool and all, but Binnie's Mods were truly...
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    Problem with outOfBounds

    Title: Problem with outOfBounds Launcher Version: different launcher Modpack: bevo's tech pack, heavily modified Modpack Version: Log Link: http://pastebin.com/tMmxfWg2 Details of the issue: I was playing for many days in this world, no problem, then my computer shut down ( for no reason I...
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    [1.7.10] Boundless Expanse-A different take on FTB Infinity

    Would love to try this pack, but I don't see 2 of my most favourite mods in there: Binnie mods and Railcraft? Why not add them? (Binnie mods has a patcher that allows it to run with forestry 4.smth)
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    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    I downloaded this pack and added a few mods: ABO, additional pipes, catwalks mod, open modular turrets, RF drills, technomancy and thaumic bases. Here is a crash I am getting on startup (has to do something with technomancy?) How can I fix it? What does it mean? I solved the last problem, I...
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    Recent Events Discussion (RED) Thread

    Is there a 1.7.10 version like all the other releases? Also, about the MFR update? Where do u get the newest updates? What COFH core does it require? In curseforge the last version is 2.8.1B1 -132 and it requires a Cofh core version that is not on curseforge or on cofh.com ? Where can I keep...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    New agricraft is here! Golems work JUST FINE now! Awesome stuff!
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Just letting you know - extra utilities is severely outdated. No idea why you missed updating it - but in case you have just forgotten about it - newer versions are avaliable for a long time.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    [11:54:27] [Client thread/INFO] [FML]: Holder lookups applied [11:54:27] [Client thread/INFO] [FML]: Injecting itemstacks [11:54:27] [Client thread/INFO] [FML]: Itemstack injection complete [11:54:28] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Is anyone else having the super annoying problem when trying to log in 4 out of 5 times the launcher dies on "Render Global Interface" and I have to restart it over and over and over again..... Anyone know what might help me reduce the times it crashes at that stage?
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    How the hell do I find a pearl oister? Water is DARK as death. There is no way to see anything? Is there any item that help you see underwater?
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Is it on the FTB launcher? I can't seem to see a version above 1.7.4?