Recent content by Valleriani

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. V

    Mod Feedback ChromatiCraft questions and suggestions

    Is there a way to have pylons spawn not so close to each other? I feel as if they are very close at the moment on my server.
  2. V

    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Seems like the author vanished. Since I just got back home I suppose I will get a similar pack made up so I can keep playing until he comes back. Ah well.
  3. V

    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Hey mate, anything going on with the server? At the moment unfortunately had a stopped server for a few weeks cause of the issues that should be fixed with the updates. If there is any other way for me to help, let me know.
  4. V

    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Trying to figure out the second error log now. Was not the config files. Not really sure what is going on there yet. Any take on that one too? Edit: After removing the block in question I am now getting this: [21:32:45] [Server thread/ERROR]: Encountered an unexpected exception...
  5. V

    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Roger, I can test but it shall be in about a day or so. I'm in Denmark at the moment so I don't have a connection to always test. But will when I can.
  6. V

    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Got a crash that is ending my server after a little bit, happens daily. http://pastebin.com/w81Lscs2 Was happening 4 days straight since I updated (We use the mods pretty heavily now in question, looks like RotaryCraft. While it was in this state (Because it actually doesn't shut down, this...
  7. V

    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Thanks for the updates! Keep it coming!
  8. V

    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    About that AE2 bug anyways. https://github.com/AppliedEnergistics/Applied-Energistics-2/issues/1664#fullscreen_new_comment_field He produced a alpha build, but it's really a fixed rv2 build...
  9. V

    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Flat Lamp (2980) and Colorful Lamp (1750) have matching recipes. can probably just adjust it slightly using a script if you wish. recipes.remove(<computronics:computronics.colorfulLamp>); recipes.addShaped(<computronics:computronics.colorfulLamp>, [[<minecraft:glass>, <minecraft:iron_ingot>...
  10. V

    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    There is a chunk loader on the main base side, but not the other. When I remove the quantum link chamber, the offline devices don't happen. I added a chunk loader on the receiver end of the quantum link (I.E. where i teleported too, the base with one ME interface and the quantum link). and it...
  11. V

    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Didn't help anywho. I have a video example here: In any case things seem to go offline after leaving the dimension. I removed all enderIO to test too afterwards, still same. Gonna submit a bug to AE now then.
  12. V

    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Could be the newer forge version. Is it possible to revert without breaking to test? (I don't know much about forge.) I don't see a ticket for the problem yet I think.
  13. V

    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Ender IO ones. Do they cause a problem? Edit: Actually we have both, both seem to cause issues.
  14. V

    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Galcraft beam receivers seem to be vanishing randomly when the chunk despawns. https://github.com/micdoodle8/Galacticraft/issues/1720 .. Hopefully they fix this one since it broke my base so now I need to swap to boring wires. I also seem to be having an issue with ME controllers not...
  15. V

    [1.7.10][240+ Mods] SeriousPack - Magic, Tech and Adventure | Custom Ore Gen

    Enderio machines don't seem to update on server. I.E. you can't tell the status of the smelter or things like that, it still works, but it's not sending the client updates on any of the machines on completion time/etc.