Recent content by Vagaprime

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    [1.10.2] Age of Engineering

    Would it break anything if I was to add Pam's harvest craft, and hunger overhaul?
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    [1.7.10]GT-New-Horizons[Ultra Hard Gregified modpack via Minetweaker and Modtweaker][2,5K+ Quests]

    lol. Its recipe conflicts. I hate them since just when you think you have caught them all another one pops sneaks up on you.
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    [1.7.10]GT-New-Horizons[Ultra Hard Gregified modpack via Minetweaker and Modtweaker][2,5K+ Quests]

    Ah, but it shows you get the GT flour from the mortar in NEI as well.
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    [1.7.10]GT-New-Horizons[Ultra Hard Gregified modpack via Minetweaker and Modtweaker][2,5K+ Quests]

    Hey @DreamMasterXXL would it break anything if I was to update tinkers Defense to the version that has the Armour? Also there is a problem with the Flour recipe. When you try to craft it you get the pams flour not the GT flour.
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    [1.7.10] TerraFirmaPunk 2.0 - TerraFirmaCraft & SteamPunk Adventures

    Really liking the pack. It is a nice distraction from my own pack and its dev when needed. Just wondering if it's still being worked on?
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    [1.7.10] MageTech Gate v1.7 Blending Magic and tech!

    MageTech Gate version 1.10.2 is now live. just mod updates and fixed quests.
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    [1.7.10] MageTech Gate v1.7 Blending Magic and tech!

    MageTech Gate version 1.10 is now live. It is featuring a revamped quest book, and other fun and exciting changes! I will be waiting for you all on server!
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    [1.7.10] MageTech Gate v1.7 Blending Magic and tech!

    The MageTech Server is now live! The server Information can be found in the op
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    [1.7.10] MageTech Gate v1.7 Blending Magic and tech!

    The knowledge crystal is used in some of the market quests as a form of currency. Currently its used to by spawn eggs, and the mag touch.
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    [1.7.10] MageTech Gate v1.7 Blending Magic and tech!

    Version 1.8 has been pushed. Added Mods Modular Power Suites Numina Pams Clayspwan ShetiPhian-core Platforms script changes. MPS has been nerfed AE2 has been merged with LP, and Mek in an attemp to make it end game.
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    MineTweaker/ModTweaker - A help and suggestions thread.

    problem fixed. there is a config option that messes it up.
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    [1.7.10] MageTech Gate v1.7 Blending Magic and tech!

    To anyone playing on v1.7 of the pack. Please be aware that for the time being there is a very good chance that the pack will not launch from the curse launcher. So please use the FTB launcher. I am in the process of correcting the problem with the curse launcher but I do not know when it will...
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    MineTweaker/ModTweaker - A help and suggestions thread.

    item.itemMultiPart:16 is the basic AE cable. using the oreDict tag allows me to add both normal and pure fluix crystals with out needing two recipes. Making the scrpit change and reloading the scripts in game are giving me the same out put. the cable recipe is removed. I get no errors in...
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    MineTweaker/ModTweaker - A help and suggestions thread.

    I have them commented right now just so I don't get any errors. I have run them in the same script file with no change to the lack of Recipe showing up. I have also uncommented the scripts saved the file and launched the pack with same result.