Recent content by sealedinterface

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    Ask a simple question, get a simple answer

    In Sky Factory 3, which mod adds those youtuber mobs (the ones that consist of more than half of all mob spawns)?
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    FTB Launcher News

    Honestly, I'm a little disappointed. For a long time I've heard that FTB was working towards a new launcher, and it turns out it's the Curse launcher all along. There are a number of reasons I don't like the Curse launcher for Minecraft: It's bloated. When you start it up, it goes straight to...
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    Thanks! That's exactly what I needed.
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    Where are the custom Minetweaker scripts from FTB Infinity Evolved? I have a couple recipes I want to tweak.
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    What are the "Player Decorators" options in FTB Utilities client config?
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    Announcing FTB Infinity Evolved, FTB Tweaks, and FTB Utilities.

    Amazing work FTB! I don't really have much time nowadays to play a lot of FTB, but I really like the cross-mod integration this pack revision focuses on.
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    I'm pretty sure that's not it. I never played Unhinged for more than a half hour in creative mode, and I remember seeing this block in Monster. It wasn't from a big name mod like MFR, ProjectRed, or AE, but from a lesser-known mod like OpenComputers or EnderTech.
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    Nope. That's not it. Not an MFR Rednet Controller; this one was a solid full block. I can't exactly provide a screenshot or else I'd be able to use Waila for the name. I remember the front face looked something like this: Each of the four "buttons" on the right were pushable individually.
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    Nope. That's not it. By "builders use" I meant I see it in redstone contraptions. It sort of has similar capabilities to ComputerCraft monitor buttons, but is restricted to four horizontally (or I think sixteen in a grid) "buttons" on one face, which are able to activate redstone contraptions...
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    What is that block with four smaller buttons on it (arranged vertically) I see builders use sometimes? How do I use it?
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    Tech mods: Why have a power system?

    I'd like to put in my two cents on this: I think that most (particularly new) FTB players tend to go for the easiest system to set up that gets them the most reward with tech mods. While they have a great many mods to use to set things up, they generally only pick a few to use in their system...
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    1.7.10 Infinity Is Nothing

    What is that dome-thingy®? I like how you design your builds to focus on what looks cool and fits the logic and/or lore of the world, rather than just using itemducts moving everything into AE directly. The automated (yet overtly complex) steel production is quite inspiring.
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    Which Resource Pack do you like best?

    I use Unity mostly, but with a few other textures from various other resource packs (at least three come to mind). My GUI textures I make myself, but only the vanilla ones since there's too many FTB GUI's out there.
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    It was taint withdrawal, that was just a typo. Looks like FTB Infinity needs a bugfix update, since this is quite a notable conflict.
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    I can't tell from the tiny image, but if the phantom comes from BoP, what gave me taint withdrawal? It can't be a potion id conflict, since I'm using FTB Infinity and those are all supposed to be resolved beforehand by the FTB team.