Recent content by MatunasCraft

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. M

    [1.10.2] Age of Engineering

    NOTICE: Please read the end of this short(ish) post before replying. I don't mean to offend anyone. I am basically finished with Age of Engineering pack, unless I start over again. I did more than I thought I ever would, and even though I never got any of the Creative items, I never expected to...
  2. M

    [1.10.2] Age of Engineering

    You're correct. I mistyped when I was editing. I fixed it.
  3. M

    [1.10.2] Age of Engineering

    Sorry for the late reply. Powering anything with the Immersive Engineering wires requires Connectors on the power source and what you want to power. But even though you can start or end on a Connector, you can't transfer power THRU a Connector. You need a Relay for that. Connector -> Relay ->...
  4. M

    [1.10.2] Age of Engineering

    Anything but the super large pictures that have been posted, yes. Thank you.
  5. M

    [1.10.2] Age of Engineering

    Can you put minimized pictures in your walkthrough posts, or link to a single album? It's a massive load if I'm reading on my cell phone.
  6. M

    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    Just started the pack recently, and after reading thru 25 pages (so far) of mod requests, demands, and general whining about someone's personal favorite mod not being in the pack, this should be saved to paste as a reply to every new mod list complaint. :)
  7. M

    [1.10.2] Age of Engineering

    Its amazing how many different playstyles this game supports. I spend exactly zero time making my bases look good; partly because I build slowly already, but partly because the game is about 99% function and 1% aesthetics for me. I usually center doors on a wall, for example, but almost never...
  8. M

    [1.10.2] Age of Engineering

    I haven't seen an integrated dynamics tutorial. If it is mod specific, you'll be better off checking the configs to see if it is simething turned off. Then check the mod's wiki or discord. Good luck.
  9. M

    [1.10.2] Age of Engineering

    Back in Age 5, I think the important part is to automate the Actually Additions Empowerer setup with Item Conduits and Advanced Filters. I'm fairly sure you could automate more than that, but I prefer setting up the production in batches. For example, Empowering 4 Restonia Crystal Blocks gets...
  10. M

    [1.10.2] Age of Engineering

    Since each mod in the pack has its own Forge version requirements, and some might require an EARLIER version, most people prefer to play the pack instead of checking all the mod dependencies. If you can get it to work, by all means. :)
  11. M

    [1.10.2] Age of Engineering

    Try this: https://discord.gg/kGjVZH These links expire for some people.
  12. M

    [1.10.2] Age of Engineering

    About time to post the link to the Discord again: https://discord.gg/QkvUrxM There is a list of Known Issues on the #aoe-faq page. Share the news the next time someone discovers these bugs. :)
  13. M

    [1.10.2] Age of Engineering

    Nobody knows how long you've been playing the pack. For all we know, you just started today, so no need to give excuses for being in the Calculation Age. :) Someone has compiled a document listing tips and goals for each age...
  14. M

    [1.10.2] Age of Engineering

    Okay, I finally got around to making the Vacuum Freezer. First of all, I really don't like Tech Reborn. Incomplete buggy nonsense. For example, if you use the TR Wrench to break the Vacuum Freezer machine, it becomes a different machine. Super annoying, especially because you apparently need a...
  15. M

    [1.10.2] Age of Engineering

    That's awesome. I have an Elite tank of Nutrient Distillation that I'd love to move. Thanks