Recent content by mallrat208

  1. M

    FTB Beyond Release

    Project Red relies on FMP. That's it. The problem is it's not intuitive to have panels and multipart stuff from Chisels and Bits that won't work with stuff like Red Alloy Wire or covers and panels from FMP.
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    FTB Beyond Release

    The inclusion of both MCMP and FMP is going be rather confusing as the two mods don't work together at all.
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    Breach: The Lost Apprentice [HQM] [Early WIP]

    I'm looking forward to see what comes of this :)
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    Making a Private Pack focused around RotaryCraft and Thaumcraft

    It does, but have you looked at the features of Iron Backpacks? Way more useful than a simple bag. My favorite bit is probably the ability to upgrade a Bag so that you can shift rightclick it on a chest to transfer the bags contents to the chest.
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    Making a Private Pack focused around RotaryCraft and Thaumcraft

    Little update to my list. I've added Extra Cells, PneumaticCraft, and Open Peripherals in the tech side of things. Magic's seen the addition of Forbidden Magic, Botania, and Blood Magic. For general Utility, i now have Iron Backpacks and Iron Chest Minecarts.
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    Making a Private Pack focused around RotaryCraft and Thaumcraft

    I don't want to shoehorn RotaryCraft into a mod where it wasn't before. What I want to do is setup an environment where RotaryCraft and it's sibling mods are the main tech mods. To that end, I'm trying to avoid including mods that fully duplicate a task or some other function already covered by...
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    Making a Private Pack focused around RotaryCraft and Thaumcraft

    That's the main thing I'm worried about. I've used Nodes before. They're .. Ok. I wouldn't use them as a first option however. I honestly don't know of many stand alone pipe systems. I had been considering say Blue Power since it's tubes have worked fairly well for me they are unfortunately...
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    Making a Private Pack focused around RotaryCraft and Thaumcraft

    Forbidden Magic is pretty fun. Were I to include it that would be a huge plus to also including Blood Magic, Botania or Both. That mod has so many great cross-mod items.
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    Making a Private Pack focused around RotaryCraft and Thaumcraft

    TLDR; What mods do you think should be in a mod pack focusing around RotaryCraft and Thaumcraft? I've used RotaryCraft, not nearly enough for as critical of it as I am sometimes, and one thing that has kind of stood out for me is that on that it's usually thrown in as an afterthought or...
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    Modding Help

    Call me crazy, but for the assets folder and stuff within it you want to use lowercase letters.
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    What's new in modded minecraft today?

    Well that was quick
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    Mod Feedback [1.7.10] Flaxbeard's Steam Power (Latest 0.29.3)

    Updates are always nice, especially when it means I can smash stuff again
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    While close to being irrelevant; I've got another episode recorded. About two thirds done with the basic quests. This has about 50% less derpy voices
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I've gotten maybe two silk worms, by the time a tree was infested to harvest, I was dead. I think I've just had death by RNG really.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    That's what I did my second-first night. Unfortunately the next evening I had almost no zombies spawning somehow.. it was mostly creepers, skeletons, and spiders. No flesh that night was enough to spell death.