Recent content by LunariusH

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    Mod Feedback [1.12][1.11.2][1.10.2][1.8.9][1.7.10] Dynamic Surroundings Info/Support

    This is utterly phenomenal, good job mate!
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    ConfigTheUniverse - Discord Channel

    Be Happy To have you! We're really just getting started with building a community, so the more the merrier!
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    ConfigTheUniverse - Discord Channel

    First - My Apologies If This Is The Wrong Place To Post This I've been working on learning some of the more complex variants of a number of mods, including ones like Just Another Spawner, Mob Properties, Loot++, and Agricraft, just to name a few. I'm interested in building a community of...
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    Mod Feedback [1.12][1.11.2][1.10.2][1.8.9][1.7.10] Dynamic Surroundings Info/Support

    Oooo... Are you involved with that madness? I'm waiting for that so hard.
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    Mod Feedback [1.12][1.11.2][1.10.2][1.8.9][1.7.10] Dynamic Surroundings Info/Support

    Maybe it wasn't in Minecraft... Check your closet?
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    Mod Feedback [1.12][1.11.2][1.10.2][1.8.9][1.7.10] Dynamic Surroundings Info/Support

    Ya know, I was outside today and I heard the call of crying crows and ravens... And I thought in certain environments it might be nice to have them go off at dawn and dusk.
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    Mod Feedback [1.12][1.11.2][1.10.2][1.8.9][1.7.10] Dynamic Surroundings Info/Support

    The change to gameplay exists, it's just emergent rather than direct. The swamps can get a bit annoying with all the buzzing, but the frogs sound awesome at night, and then there's crickets elsewhere. I would never live in the Savannah... XD Frickin' Elephant Bellows!
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    Mod Feedback [1.12][1.11.2][1.10.2][1.8.9][1.7.10] Dynamic Surroundings Info/Support

    There seems to be something weird going on with my sounds, I'll try to get you a proper log once I can pin it down. I don't know if it's a conflict between Dynamic Surroundings and Sound Filters, or just some other odd thing. Again, I'll post more data as I have it. (I've mostly been focusing...
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    [1.7.10] Binnie Patcher

    Robijnvogel -> Ya know.. I might just be the idiot here. But I thought this was also geared to make Magic Bees behave? If not, my bad, and I feel terrible for wasting Choco's time.
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    [1.7.10] Binnie Patcher

    Removing Perfect Spawn didn't seem to fix it. :/
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    [1.7.10] Binnie Patcher

    Weird.... I'm wondering how those two wound up conflicting with each other. No biggie, Perfect Spawn isn't a requirement to be sure.
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    Mod Feedback [1.12][1.11.2][1.10.2][1.8.9][1.7.10] Dynamic Surroundings Info/Support

    And I still shoot bows recreationally, I'm not saying there isn't a sound at all, just that there isn't nearly as much as most games see fit to add.
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    Mod Feedback [1.12][1.11.2][1.10.2][1.8.9][1.7.10] Dynamic Surroundings Info/Support

    Basing it off RL bows? There really isn't much of a "sound". Creaking wood and straining fiber mistly, nearly silent. It's the twang of release that's remarkable. In Forest Biomes, I'd love to hear whippoorwills at twilight and dusk.