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Version 1.2 should be out very soon. It has fixed some of the quests. Added progression for seeds in the Water dimension. It adds Lockdown and Fastcraft. It also updates AE2, meaning that you can actually craft items.
I understand what you are saying. At least chromaticraft is very hard to make a walkthough for. Everything depends on the info fragments and you can progress unless you get them. I can really guide people through the mod since you will get different info fragments.
I am not sure if I will add more thorough descriptions. A lot of mods have their own in game documentation and for those I haven't felt the need to write very much. Perhaps I should make more descriptions for some mods. It would be nice to know which mods you think need better descriptions.
I am working on the next update as of now. Here is a few things I have fixed.
1. The spawn is set there. I changed the spawn to be inside, but you will not respawn in the different dimensions unless you sleep in them.
2. I have made tiered quests for gaining better seeds now.
3. Inventory is...
That would be Advent of Ascension. As you might have noticed it conflicts the creation of graves as well. Iirc it will be fixed in the next version of the mod.
I'm trying to fix the issues. It seems like I forgot to save the NBT tags, leading to the world staying in creative. The thing where you spawn with items is fixed.
Credits to TwiiCe for making the picture.
Note: This modpack is in development and will therefore perhaps differ from the finished one. All bugs and balance issues should be reported to me, and me only. Don't bother the mod developers with bugs that may have been caused by me messing around...
Hello! Your work looks great. I am currently making a modpack about the four elements. I would love some art featuring the four elements with the text "Elementary". Keep up the good work!
There are mods where you can change properties of blocks (I think maybe SquidUtils does this), where you can set the block to have the properties of bedrock or something.
You don't have to use hqm though... Also, I think it should be easier to judge something that has been done before, and someone that manages to make a post-apocalyptic pack original is amazing.