Recent content by Kyre

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  1. K

    Official FTB Pax Prime 2014 Challenge Map Feedback thread.

    The most recent version listed on the launcher is 1.0.4, but it includes no mods whatsoever. Thankfully I backed up my world before trying it out as every single mod block in the map was deleted.
  2. K

    [1.1.0][JamPacked (the first one and the best one)] Hardcore Testing Mode: Golem Factory

    Hi, I played your map for a little bit and I found it to be pretty fun. Here's a few suggestions and problems I had: 1. Can you please include Inventory Tweaks in your pack? It's so incredibly handy that it got kinda frustrating to play without it. 2. The cooldown timers on repeatable shipment...
  3. K

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    According to the config files (config/enviromine/CustomProperties/MyCustom.cfg) it appears as if several types of juice do indeed hydrate you. I imagine though that it's disabled for balance reasons. If you have 8 apples anyhow you can turn them into a water bottle.
  4. K

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I'm playing around with MineTweaker to try to get the Camel Pack to fill / extract correctly in the Fluid Transposer, but I'm running into some problems. I'll post what I have thus far: CamelPack = <5260>; # These two lines correctly extract and fill Camel Packs that are completely full and...
  5. K

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    They still do drop from monsters, but it is uncommon. Fortunately you can craft all of them by the recipe family Grass Seeds + Dye. Once you have one you can farm more of them.
  6. K

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I find it pretty useful myself, as I use it to routinely get 3-4 stacks of dust before the first nightfall. Sure you have to repair it a few times, but it only takes 2 sticks each time. Plus if you're lucky you'll get a reinforced upgrade on it or something.
  7. K

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Hi Iskandar, really digging the map - it's absolutely my favorite challenge map thus far. I've died and restarted it about a half dozen times now, and I just died last halfway through the pneumaticraft line because I got too cocky and was swarmed by mobs when I was modifying my mob farm. If you...
  8. K

    Is the official FTB Challenge map still in development, or is it dead?

    I'm curious - there's been a lot of effort on mod compatibility and interoperability, and on the launcher too. Now with the news that FTB is going to be a business that's pretty cool. However, I don't think I've heard anyone even hint at a new version of the challenge map. I've played with FTB...
  9. K

    Would you like to see a Modded Super Hostile Map?

    I had an idea for a similar-ish map, based on resource collection in areas where things would be really gated for you. The idea would be something akin to Pikmin - you're a traveler on a spaceship that's crash-landed on a planet, and you have to rebuild your ship. Upon collecting items (i.e...
  10. K

    GregTech needs harder recipies- Not literal

    I would actually love to play a mod like this, no joke. However the way that TFC does Ore Processing is a completely different paradigm than IC2's (or really ANY other minecraft mod). Realistically a tech mod for TFC would be able to smelt ore into molds, blend liquid ore automatically into...
  11. K

    GregTech needs harder recipies- Not literal

    It already exists! It's called Terrafirmacraft: http://terrafirmacraft.com/ Here's an (albeit old, it's probably harder now) video of Mead constructing a full set of steel armor. It takes over 45 minutes to do so:
  12. K

    IC2 is slowly dying out ?

    I'll fully admit that IC2 is extremely stagnant and I try to not use it at all. That said, everyone's forgotten to mention the only other real addition that IC2 adds that other mods don't - scrapboxes. I'm sure that hardly anyone even considers them in a playthrough, if you're playing on a...
  13. K

    What comes after automation?

    Construct a gigantic base / castle where every single wall is a MFFS force field. This will require a LOT of power to keep going constantly. You can make cool things such as areas where only specific people are allowed in them - see the last few episodes of direwolf20's Season 3 SMP Let's Play...
  14. K

    Fully Automated Mossy Cobble Generator.

    This is definitely a cute method of getting mossy cobble. Another solution is the Moistener from Forestry (http://forestry.sengir.net/wiki/index.php?n=Machines.Moistener), which is a much more compact method of making mossy cobble. Only downside of it is that it requires wheat to function, but...
  15. K

    So what can you NOT make an infinite amount of stuff from in a sufficiently advanced factory?

    True, but you only need the one for your ender bees. There's only one other use for it in the FTB pack and it's a silly pointless easter egg.