Recent content by Kylie

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  1. K

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Server Version for 1.1.2.1 Updated. Should be in the FTB launcher soon enough. Wink at pack managers :P
  2. K

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Got the files only yesterday to update the server version on 1.1.2.1. Working on it as of now .. should be done by tonight or tomorrow. Pack Support at FTB will have to update server download after that.
  3. K

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Server version for 1.1.2 will be available when update hits the FTB Launcher
  4. K

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    For those wondering about server version, currently building it, a few test and should be also ready to ship
  5. K

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    @Iskandar mobgriefing is set to true, creepers touching pyrotheum make big crater, intended ?
  6. K

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Nope, "/gamerule mobGriefing" returns true. If i do a simple "/gamerule mobGriefing false" any creeper hitting pyrotheum don't create any crater but still explode. If gamerule set to true makes creeper creating giant crater when hitting pyrotheum; intentional ?? hummm
  7. K

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    @Iskandar quick bug report on 1.1.2 beta 3 Minor: On the shuttle Missing port and starboard grey glowstone illuminators and the 2 bridge ones ( grey and purple) as well as the cokpit one (purple). Major: Zombie awereness incorrectly installed, full zip (containing coroutils etc .. ) is installed...
  8. K

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    @Iskandar did the shuttle floor disappeared on purpose ? as well as the so cute purple glowstone illuminator inside the shuttle ? and .. the cokpit seats !! where did they do ? It seems some thief skellies robbed the shuttle before i woke up :p Edit: like limestix said in the post below mine...
  9. K

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Same as you it never dries .. getting the ball from the casting table works but i never managed to get it dry and get the blood drop. http://tinkers-construct.wikia.com/wiki/Blood
  10. K

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    it is supposed to congeal on a drying rack to get the coagulated blood drop, i'll have to try to get it with casting table only
  11. K

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    yes but can you make it to congeal and get the blood drop ?
  12. K

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Not working or disabled .. never managed to get some
  13. K

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    The 1.1.1 crash landing server pack is available
  14. K

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    @Iskandar Tried the 1.1.2dev2 in creative, structures are well placed, not too compact and visually good looking, the city is an impressive WOW when you discover it first time.The road is a nice addition to try and find it. Could I suggest adding marble in the ruins design or in the city, it is...
  15. K

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Start a new world, you'll get to the map straight on