Recent content by Kazekai

  1. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    While generating some test worlds (8, I think) at least 2 of them showed up with ravines that had coal deposits in them, I wish I wrote down the seeds before I deleted them but I figured I'd mention that. I haven't run into that in my main SSP world at all though so I guess it isn't a commonly...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I didn't know you could do that with FTB. It seems like it would take up space on their servers, not to mention violate a lot of mod TOS.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    That is specifically what I was asking, yes. It's more subtle that way and nobody I know is opposed to having it, they just don't like the extra step... I have not encountered any problems with this mod, it even works with SmartMoving which is notorious for conflicts concerning player entities...
  4. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    That's usually why I ask pack authors to install it. It's somewhat embarrassing for me because there are people I play with who do not really understand why it's so important to me to look like my intended species but it is extremely important to me and has been ever since I started playing...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Would you mind adding the tails mod in the future? I always have it installed, but having to go make everyone else install it on a server just so they can play has caused some people to complain, mostly because aside from me, there's only one other person that actually uses it but I really want...
  6. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Oh. I guess it's still pretty impossible for me to do what I want then. Thanks anyway.
  7. K

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    This looks like exactly the kind of thing I'd play because I'm a hippie like that. I have a question for you though, because this is a problem I've run into and asked about with my own attempt at making a custom map for something and never gotten anywhere on: How did you make the world only...
  8. K

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Thanks, I guess we need to do that for our server as well.
  9. K

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Which mod adds the backpack you can put down and pick up and the like? We thought it was Adventurer's Backpacks but their backpacks take up the chest space and don't have a lot of inventory (so, they kinda suck) and I'm trying to find out which mod added that backpack, but the game won't launch...
  10. K

    [1.7.10][Beta] Kawaiicrops Mod

    This is by far the most interesting farm/cook mod I've seen thus far. I haven't used it yet, but that's mostly because I'm waiting on it to go farther along in development and if it might get a content pack release that meets my needs. If not, I'll probably end up making my own when it's more...
  11. K

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Oh. Makes sense, they're good for decoration but I can see where that would be broken. I thoughe he meant disabling gardenstuff's recipes. Although come to think of it, I forget if this modpack even has those. I like Chisel, but have always found it to be confusing when in survival mode. I...
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    re: the changelog. What do you mean by "removed garden recipes"? Java 8 works much better for 7 for me on any modpack, although both FTB and ATL feel the need to cry about me using it which is kind of annoying considering all the weird lag issues I have Great, now maybe some mod authors can...
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    We had a world full of them on the first server we made with this pack, we were trying to see if highlands would work in place of BoP. I guess that explains it. At least I got to drive everyone up the wall every time I found one though. Lots of friendly giant mushroom quotes.
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    MultiMC can do most of that already, I find it hard to believe this super launcher they're making will be nearly as lightweight as that. It'll probably end up being more bogged down than FTB is already but as long as multiMC conversion is possible with it I guess it won't matter much.
  15. K

    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    AM2 has also changed significantly over the months. It's no longer the broken mess it used to be back when structures broke maps or spells had poor balance. I don't personally use it either but I recommend looking into the latest changes for people who are skeptical anyway in case they might...