Recent content by IMarvinTPA

  1. I

    [1.10.2] Age of Engineering

    Is there a legacy launcher code for those of us not using Windows to use the Legacy launcher? Thanks, IMarv
  2. I

    FTB Beyond Release

    Put a diamond block or diamond ore under the hive (apiary, alveary, whatever). It is a special bee. Same for Emeralds. The Wither and Withering bees need a wither skeleton skull on their hive to work. Sadly, the Alveary won't work. But the Industrial Apiary does. IMarv
  3. I

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Forever Stranded is a spiritual successor for 1.10. IMarv
  4. I

    [1.7.10] Netherdeep [Nether][HQM][Quest]

    Tada: https://minecraft.curseforge.com/projects/netherdeep
  5. I

    [1.7.10] Netherdeep [Nether][HQM][Quest]

    I also keep wanting to make EVERY item in my modpack be sorted nicely by Inventory Tweaks, but that's a fool's errand... Not to mention the items in Arctic Arrival too, because I like having a nice sorting of items in the ME system. I have no relation to Arctic Arrival other than a player, so...
  6. I

    [1.7.10] Netherdeep [Nether][HQM][Quest]

    I created a Curse pack for it, but haven't gotten it tied together yet... Lets see how long it takes to make that happen. I intend on getting another update out sooner than later, I've had a few things that need to be done. I've been distracted by other packs... IMarv
  7. I

    [1.7.10] Netherdeep [Nether][HQM][Quest]

    Congrats! I forgot about the golem thing from another mod pack I played. I'll get that fixed. IMarv
  8. I

    [1.7.10] Netherdeep [Nether][HQM][Quest]

    Yes. Do the final division sigil ritual in the end. IMarv
  9. I

    [1.7.10] Netherdeep [Nether][HQM][Quest]

    Numina can do that? I'll have to get that too. I did not know COFH core was where I needed to turn off the MOB death notices since the player mobs came from another mod entirely. I'm tempted to add a bit of magic to the End Portal and Overworld Portal. As it is right now, all it takes to...
  10. I

    [1.7.10] Netherdeep [Nether][HQM][Quest]

    I'll look into the quest problem. The first block of sky stone requires some magic. IMarv
  11. I

    [1.7.10] Netherdeep [Nether][HQM][Quest]

    I tried throwing XP potions on the grates and they don't seem to allow XP through. The zombies did leave it alone, so I must have not put them on the grief list. Cinders do spawn in fire in compact machines. Has anybody noticed my customized inventory tweaks item sort? I'm not done yet, but...
  12. I

    [1.7.10] Netherdeep [Nether][HQM][Quest]

    I approve of the Bread thing, that is cool. Cinders are disabled in the Nether, just too many of them otherwise. I'll try it in a machine though. The real trick is keeping the zombies from breaking the (vacuum) hoppers. I am still trying to figure out a secure mob farm design. IMarv
  13. I

    [1.7.10] Netherdeep [Nether][HQM][Quest]

    Fastcraft was left out so I wouldn't need to do its incusion instructions. Agricraft weeds were left in for the annoyance/challenge. I need to check on mod inclusion rules for dimensional anchors, I used the railcraft personal ones in my game. Hunger overhaul's purpose is to stress food. I...
  14. I

    [1.7.10] Netherdeep [Nether][HQM][Quest]

    Added. See above. IMarv
  15. I

    [1.7.10] Netherdeep [Nether][HQM][Quest]

    Version 0.8.7 is out. Changelog: Added lots of food to early quest rewards. (Too much really) Added food reward bags to lowest tiers of bags. Added notes to the difficulty quests that you can only choose one of them. Added quests. More customized inventory tweaks sorting. Reduced spawn rate...