Recent content by Black_Fox9653

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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Hehe... Glad I could help :)
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Although I imagine this is a slight oversight in the mod pack, there is kind of a work around, I think. Mutandis Extremus when used on grass can sometimes result in giving planted crops, including wheat, so if you do that close to the bees it might work :)
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    While I do like the idea in general that you are suggesting, that being user submitted quests, the actual quest you submitted I strongly don't. One of the things that I have really enjoyed about this pack is that, at least so far anyway, there haven't been any quests requiring the submission of...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Oh... :oops: I had no idea that book binders did that :confused: Well thank you for pointing that out, and ignore my report of a bug :)
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I just found a weird bug that I don't think has been reported yet, but whenever I throw some of the books on the ground and then try to pick it up again they disappear. So far it does it with the Mariculture books, the Tinkers books, the Atlas and the Lexica Botania.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Something I just noticed since I updated, but now whenever I use the scroll wheel to move items, unless I do it really slowly it ends up picking the item stack I am hovering over up, which it annoying. While I don't think this is a bug, but just a setting change somewhere, I have no idea where...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Hehe... It's no problem :) I was just curious because as I said I specifically turned on retrogen for them, but it kind of sounded like I didnt have to do that because the pack would do it itself.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Ah k, then why would the obilisks be causing the lag on start up for people updating? I went and specifically turned on retro gen for thaumcraft structures and upon startup after updating it only took about 5 mins to load the world :-S
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    For obelisks to spawn in already generated chunks, do you have to alter the config file, or will it do it automatically upon updating?
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I was just wondering, does anyone know exactly what light level the direwolves spawn at, because I suddenly had three of them within the walls of my base, yet according to F7 there are no areas that they should be able too :-S
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Hehe... Yeah, the Treant will spawn if you cut down too many of the Witchery trees, so just watch out for that.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Awesome :-) Thanks for letting me know :-D
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Well I just tried to make myself a bow, and discovered that the only materials I can make one out of is metals and stone Please tell me this is just a bug or oversight and will be fixed in the 0.7 update?
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    That looks awesome, I am definitely going to try that build out myself
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    That sounds pretty interesting, any chance you could post a pic of it?