I'm currently trying to set up a pile of machines to automagically process different materials out of my storage system. I've gone and hooked up all the pipes & I started setting up retrievers to pull the items down for processing. I have a single timer set up pulsing all the retrievers with and-gates set up so I can have off-switches per machine.
All was grand until I set up 2 expecting the same item (2 different processes both needing tin) and it all went to the first retriever even when I wasn't pulsing that one. I've done some reading and mostly it says "Working as intended" which sorta says that retrievers can't do what I want. Which really sucks because trying to get the exact right qty's of the items using buildcraft piping & ripping out everything I've done doesn't sound like fun.
Does anyone know a way to achieve what I'm after here with redpower? Perhaps even just a way to close off the pipe to a turned off retriever using a redstone signal - I'm ok with having to choose between machines that process the same materials if I have to, but having to break & reattach pipes to do so isn't exactly optimal...
PS: To pre-empt, unless I can turn off halves of the machine, a sorting machine won't really do it cause I want to be able to turn on 1 machine processing tin & turn off the other. Best-case would be being able to have both-on both-off or 1-on, but I'd settle for just 1-on or both-off. Both-on or both-off isn't really viable cause I plan to scale up significantly (Perhaps 10 machines all using 1 material) once I work around this
All was grand until I set up 2 expecting the same item (2 different processes both needing tin) and it all went to the first retriever even when I wasn't pulsing that one. I've done some reading and mostly it says "Working as intended" which sorta says that retrievers can't do what I want. Which really sucks because trying to get the exact right qty's of the items using buildcraft piping & ripping out everything I've done doesn't sound like fun.
Does anyone know a way to achieve what I'm after here with redpower? Perhaps even just a way to close off the pipe to a turned off retriever using a redstone signal - I'm ok with having to choose between machines that process the same materials if I have to, but having to break & reattach pipes to do so isn't exactly optimal...
PS: To pre-empt, unless I can turn off halves of the machine, a sorting machine won't really do it cause I want to be able to turn on 1 machine processing tin & turn off the other. Best-case would be being able to have both-on both-off or 1-on, but I'd settle for just 1-on or both-off. Both-on or both-off isn't really viable cause I plan to scale up significantly (Perhaps 10 machines all using 1 material) once I work around this