Slowpoke speaks to Docm about where FTB is going to be going in the future:
I'd anticipate we'll hear more about it if Saturday's stream goes through. jjw did some code commits on the mentioned evening if you check the Git, but if you aren't that deep into code monkeying it's not at all useful to look at, and we haven't officially received a binary with this change yet.May I ask, where would we find more information about private server packs?
I'd anticipate we'll hear more about it if Saturday's stream goes through. jjw did some code commits on the mentioned evening if you check the Git, but if you aren't that deep into code monkeying it's not at all useful to look at, and we haven't officially received a binary with this change yet.
really?The crafting receipes aren't only client-side. For example, if you activate the normal UU-Mass Fabricator on the server, you ARE able to craft it. But the client doesn't show the recipe properly so you have to look the recipe up, put it in the crafting grid and click on the empty apprearing output slot. So better change such options on the server AND the client side to keep a nice experience.
Is there any way to make a mod that includes every single on till now? It would be great not having to switch. You could even make a custom modpack not having to decide which one to play.