We've been getting into a bee world lately and with all the breeding I've been wondering what exactly goes on behind the scenes with bees, specifically regarding species mutation and hybrids. Getting a new species is easy enough to understand; for example, Noble Princess + Majestic Drone has an 8% chance of making an Imperial Queen... fine, no problems. However, what if I don't get a mutation, but instead get a bunch of hybrids?
I assume (I think I read this somewhere) that the bee traits (of which species is one) are based on Mendelian mechanics, i.e. Punnett squares. So, purebreds have both their dominant and recessive (defined ingame as active and inactive) traits as their species, which we can represent as Mm (Majestic's active and inactive majestic genes) and Nn (same for Noble). Therefore the combinations are MN, Mn, Nm and mn. In the case of Nm and Mn the active gene wins out. However, what happens with the other two cases, where MN and mn come into play? There seems to be no way to get a purebred out of putting two pures of different species into one hive.
Of course, that's just two pures. What if we have a hybrid princess and drone, with Nm and Mn? We end up with NM, Nn, Mm and nm. Seems like combining two hybrids of the same species has a 50% chance of producing a pure of either species, but what happens in the NM or nm case?
On top of that, what about mutation chance? I'm pretty sure I've had drones with one gene as a new species (in this case, Imperial) and the other gene as either of the source species. How does this work? With two purebreds it tells us the chance is 8% of an Imperial queen (according to NEI). Does this work on a genetic level i.e. each time a Noble or Majestic gene gets selected (regardless of dominance) does it have an 8% chance of turning into an Imperial gene if the accompanying gene is Majestic or Noble? If this is the case, then no wonder pures work better; all 4 of their Punnett square results have N and M combinations, whereas only 2 of the hybrid ones do, so with hybrids you'd have half the chance of getting an Imperial gene mutated in... I think?
I think this post is long enough for now (I haven't even touched on pure + hybrid combination, or three-species combinations...). I should point out that I'm not a biologist by any means, and this is just my speculation on the mod's workings; for all I know it could be written entirely differently. If anyone has a better understanding of the mod or the genetics here, feel free to correct me
I assume (I think I read this somewhere) that the bee traits (of which species is one) are based on Mendelian mechanics, i.e. Punnett squares. So, purebreds have both their dominant and recessive (defined ingame as active and inactive) traits as their species, which we can represent as Mm (Majestic's active and inactive majestic genes) and Nn (same for Noble). Therefore the combinations are MN, Mn, Nm and mn. In the case of Nm and Mn the active gene wins out. However, what happens with the other two cases, where MN and mn come into play? There seems to be no way to get a purebred out of putting two pures of different species into one hive.
Of course, that's just two pures. What if we have a hybrid princess and drone, with Nm and Mn? We end up with NM, Nn, Mm and nm. Seems like combining two hybrids of the same species has a 50% chance of producing a pure of either species, but what happens in the NM or nm case?
On top of that, what about mutation chance? I'm pretty sure I've had drones with one gene as a new species (in this case, Imperial) and the other gene as either of the source species. How does this work? With two purebreds it tells us the chance is 8% of an Imperial queen (according to NEI). Does this work on a genetic level i.e. each time a Noble or Majestic gene gets selected (regardless of dominance) does it have an 8% chance of turning into an Imperial gene if the accompanying gene is Majestic or Noble? If this is the case, then no wonder pures work better; all 4 of their Punnett square results have N and M combinations, whereas only 2 of the hybrid ones do, so with hybrids you'd have half the chance of getting an Imperial gene mutated in... I think?
I think this post is long enough for now (I haven't even touched on pure + hybrid combination, or three-species combinations...). I should point out that I'm not a biologist by any means, and this is just my speculation on the mod's workings; for all I know it could be written entirely differently. If anyone has a better understanding of the mod or the genetics here, feel free to correct me