Ah thank you. I'm pretty sure that there is a soartex for direwolf so I'll be fine
Sent from my SM-N900V using Tapatalk
Sent from my SM-N900V using Tapatalk
It is Soartex Fanver yeah. You can find it here on the forum under the Texture pack section. And it is the same pack for all FTB packs.Hey so what texture pack are you using? I'd also like to know if it's compatible with direwolf20 (you never said what mod pack you were using)
Sent from my SM-N900V using Tapatalk
Heh, the initial climb was a bit annoying. But tbh after that I don't really have that much reason to go down. The way I start out manually mining is to dig a shaft straight down and then use the cobble to make stone rods which you can make Ladders from TiCo out of. At y-level 65(just above water level) I then dug a tunnel out towards the water at one side that sort of served as a back door when I went exploring(usually by boat).Also how do you get up and down from your house? Wouldn't it be a pain to have to walk up and down the whole mountain all the time?
Sent from my SM-N900V using Tapatalk
There is a forestry Multifarm with oak trees up top beside the "pyramid" thingy. Its not really meant to stay there I think. Was just an easy place to place it.Well that's intuitive also where is your tree farm? Your wood has to come from somewhere
Sent from my SM-N900V using Tapatalk
Yeah I am considering using the Bioreactor in the future, but along the side of the Forestry setup actually. The Bioreactor can process a lot of items that the Fermenter cannot and vice versa(the only 2 they share is saplings and mushrooms). But I do believe that once you start doing tree breeding that the fermenter setup is probably the best for the forestry saplings.Love this stuff, sir. Hope you keep it up.
Looking back at your ethanol setup: Dunno if you consider it too simple, but have you looked at bioreactors instead? In terms of infrastructure and power consumption logistics, its much simpler.
Your problems to solve (easily) are 1) producing more than just one type of sapling, 2) feeding proper diversity of saplings to the bioreactor.
Once I had my head around bioreactors, I never did the forestry setup again. Another positive upshot is that you get "biofuel" from the bioreactor (which needs insta-translating into ethanol via...unifier I think), so technically you can rock both fuel sources if you ever find a need.
Btw about that inspiration art you found.(to anyone interested: I haven't been able to figure out who made it or where I got it from. It is probably a picture I found several years ago when looking for wallpapers for my screen saver. But it is excellent work nonetheless!)
Hehe I had planned to use turtles and had found/modified programs to build circles and spheres. But the perfectionist in me just couldn't come to terms with the fact that all these programs were "centered" around a single block. I just HAVE to build along chunk boarders lol, so building the circles by hand...Almost time for you to open a server and draft otherslavespartners to help construct that monstrosity.
Kinda late now, but you can use OpenBlock's building guide for circles.Work progresses(slowly) but I try to do a few other things at the same time to not get burned out early in the process.
I decided to just do the complete circles to start with. It is easier to just break away what needs to go than it is to try and add to the circles later(hard enough to follow where you are at with so large circles as it is ).
I sure could use a GraviChestPlate about now for the underside of it, but had a look at the process involved in making Iridium now in IC2E and I must say I am exited to try it out, but wow that's a lot of work to get there(didn't even know about the whole new ore processing they added before now, and will need to set that up too). So I have decided not to try and set all that up in my starter base but make it one of the first things I set up in the new one. So having to settle with normal jetpack for now
Hmm did not know of that one. But sadly(just like my turtle programs which could have build the circles for me!) it is centred around one block. I just HAD to make it aligned with the chunk boundaries so making the circles with an "even diameter" instead of an "odd diameter"...Kinda late now, but you can use OpenBlock's building guide for circles.
But odd numbers are better.Hmm did not know of that one. But sadly(just like my turtle programs which could have build the circles for me!) it is centred around one block. I just HAD to make it aligned with the chunk boundaries so making the circles with an "even diameter" instead of an "odd diameter"...