Request - Mod Developer for AMAZING Project

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Malice

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Jul 29, 2019
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Can you tell? This is going to be one of those kinds of threads..​
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It's about damn time.
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Before getting started, it's proper etiquette to introduce myself to the Community. My username and alias is Malice Red, or just Malice. I've been hosting servers for a few years now. Although a lot of my projects haven't got to the point where I want them.

Importantly, I do not claim to be the leading authority on server hosting, nor will I boast that I know exactly what it takes to be successful in the Minecraft server community. That aside, I can boast that I do have experience in hosting servers, and what players usually like.

I'm an avid Gamer and great procrastinator at times. My favorite games happen to be Deus Ex, Dark Souls, and Morrowind.
I'm a Graphics Designer as well, and have some experience in bring elements together to make a project.

I'm currently leading Voxel Box Faction 'BPI'.

My ambitions are to shake the very foundry of the Minecraft community by introducing some very good and well thought out plans.

I love life in all forms, and am told I have great compassion. I'm also told that I'm also a hot head. Though that is a flaw, I usually come to my senses and or stop myself from making a complete ass of myself. Though some will disagree.

I'm capable of being kind and understanding, very lenient and understanding of other's situations. There's rarely a time I will say no to helping someone in need. I believe in sharing in all forms.

I guess the point of this is to let everyone know, I'm not the perfect and Ideal person in the world. I have never claimed it, nor will I. I make mistakes, and can get petty like others around me.

That set aside, the ambitions and goals that I have are very real, and so is my ability to rally people to a common goal.

Enough with the auto-biography, and into the meat of things.

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Well now to the meat of things. What is my purpose for posting this thread?

I'm looking to expand the team, seriously expand it.

I'm looking for select individuals who can share the interest in this project, and share the ambitions of shaking the Minecraft community foundation. That's just the bottom line.

If you're interested, please take a look at the below requirements before contacting me.

Please browse through the Wikis and actual Websites. Below I sumerize origins, goals and other information on who's currently working with us.

I also explain how to contact me in the event that you're interested in working with us.
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I'd like to explain a few aspects of this project to anyone who's actually reading this. I'd like to talk about the origins of this project, I'd like to talk about the progress on this, and the future goals. [/FONT][/SIZE]

So anyone reading this, you might want to go get a snack in.

Origins

Soulscraft was a wild idea that I came up with a year ago. After playing through Dark Souls for like the 20th time, I decided that I wanted more. Well, there wasn't.

After a few weeks of craving the feeling that Dark Souls gave me, I came across a Minecraft project that fueled my idea.

Herobrine's Mansion. Pretty much one of the first of it's kind done right. It was in adventure mode, and was emphasizing on combat, and exploration. And probably best of all, it was done using Vanilla minecraft.

It was pretty inspiring. So I thought to myself, Minecraft is an excellent medium when it comes to level designing.

It would truly be possible to not only mimic Dark Soul's feel, but actually extend it. With minecraft building we can extend what Namco achieved, and provide content weekly/monthly.

So, I gathered a builder team, and we came to work on soulscraft.

The result was a mind blowing map, with tons of explorable content. (For those who are curious about this, I can give you a tour of the map.)


Currently

Soulscraft is not dead. As long as I'm around, it will never truly die. However, development on the project is stalled.

Soulscraft is in Limbo. It's got a foundation, it's got a wiki, it's got a Texture Pack artist, graphic designer, it's got the number crunching, even a website, but it doesn't have the code.

I'm here to change that.

The Agenda

Well, it's quite simple. We think this project is a Gem. Everyone who's ever seen the map has always been left breathless. Everyone who has talked to me about the Mechanics thinks it'll be a hit.

So we want to capitalize on that. We want to create Server side Soulscraft with use of bukkit, and then we want to go even further and make a client side mod, where we can bring all the ideas and concepts we have to reality for Soulscraft. Probably using Forge.

We want to operate sort of like how DayZ operates, and with the ShotBowNetwork. I think we have a really good chance to become a major competitor. After we launch the SZN Hub site, it'll be pretty hard not to be a major competitor. Not that I'm looking to compete. My passions are with running minecraft servers, and making heads turn.

As for Long term goals. Well, I want soulzonenetwork to be an actual go to hub for some pretty creative projects. I want to contribute to the economy of this country and actually fund the team members for their work.
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The people who are still on board the project.

Kyctarniq
Don't really expect you guys to know who this person is, but he's very dedicated to this project. He wants to see this project through as much as I do.

Kyctarniq is a big shot Texture pack artist and server administrator. Also a very wise and kind man.

You can check out all of Kyctarniq's work here.

Kyctarniq is very eager to work on this project

SilverPenguins

Personal friends and geniuses when it comes to webdesign. These guys work hard on their designs and have really come up with some amazing stuff.

They're responsible for creating our webpages and some graphics design.

Check out their work here.

Back Pack Industries

A faction of the Voxel Box server, which is essentially a collection of prestigous builders. They've created truly beautiful masterpieces.

The team consists of 6 Members, including BackPackback

These fellas are responsible for a lot of Soulscraft's content.

Honerable mentions include

HolySuckerPunch
jordon3131999



Well now to the meat of things. What is my purpose for posting this thread?

I'm looking to expand the team, seriously expand it.

I'm looking for select individuals who can share the interest in this project, and share the ambitions of shaking the Minecraft community foundation. That's just the bottom line.

If you're interested, please take a look at the below requirements before contacting me.
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  • Availability to work on the project
Everyone has things to do, but we don't want Mod devs that can't set aside time to work on the project. It's because we would be relying on this Developer pretty heavily.

  • Ability to cope with piled up work
Soulscraft is at the stage where it is completely ready content wise. We have the Wiki, we have the website, we have the partnered Youtube channel, we have the textures. The project has no code. At all, nothing. We've worked with previous developers who have completely caved under the stress of being expected to actually code. So in other words, Have the ability to code.

  • Ability to communicate
If you don't want to chat up with the team, that's quite fine. You can but it's not a requirement. But you must have the ability to communicate with me. For important details, progress, what you need, and any questions. Preferably through a Voice over IP service like Skype or Mumble.

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Alright, if you're good with the above, and want to join this, please contact me with the details below.

This isn't your typical watered down post. No. We don't use silly applications. We use person to person interviews, where we can communicate all information right then and there.

Skype: Malice.red
Please entitle your Friend request Soulscraft.
Email: [email protected]
Please title your message Soulscraft.

A true story of our Last Mod Dev
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VikeStep

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Jul 29, 2019
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open your BBCode editor (Top-Right of input box) and find wherever it says [SPOILER][/FONT][/SIZE] and move the [/FONT][/SIZE] before it so it makes [/FONT][/SIZE][SPOILER]
I think that the concept is absolutely brilliant and if I wasn't so tied up with other things, I would probably apply, but best of luck in your future endeavours, I'll make sure to follow SoulsCraft, it has a promising future.

Also, I should commend you on being the first person to use the design features of Post editing really well. I love the Georgia font, it shows what a creative person you are.
 
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Malice

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Jul 29, 2019
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open your BBCode editor (Top-Right of input box) and find wherever it says [SPOILER][/FONT][/SIZE] and move the [/FONT][/SIZE] before it so it makes [/FONT][/SIZE][SPOILER]
I think that the concept is absolutely brilliant and if I wasn't so tied up with other things, I would probably apply, but best of luck in your future endeavours, I'll make sure to follow SoulsCraft, it has a promising future.

Also, I should commend you on being the first person to use the design features of Post editing really well. I love the Georgia font, it shows what a creative person you are.

Thanks for the reply. I couldn't get it to behave, so I decided to stop trying to be such a show off and just take the spoilers out.
The post will look fine without it, just takes away from people that don't like to read.

Thanks for showing support, the map is mind blowingly good, and quite frankly, I'm 99% sure it's going to rock the Map making community. Perhaps you can help by spreading the word?
 

VikeStep

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Jul 29, 2019
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I'll tell Slowpoke (the maker of FTB) and the other FTB guys when I talk with them next :)
and I'll send you a Fixed BBCode version with spoilers for ya, so it gets the post quality it deserves.
It'll take about 10 minutes :)

EDIT: here is the BBCode for it http://pastebin.com/fBVdYQg1 just paste it in and it should work fine :)
 

Malice

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Jul 29, 2019
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I'll tell Slowpoke (the maker of FTB) and the other FTB guys when I talk with them next :)
and I'll send you a Fixed BBCode version with spoilers for ya, so it gets the post quality it deserves.
It'll take about 10 minutes :)

EDIT: here is the BBCode for it http://pastebin.com/fBVdYQg1 just paste it in and it should work fine :)

Thanks so much for the effort, but it wasn't necessary. I'm more concerned about finding a Mod Dev. Perhaps you can extend a helping hand by possibly linking someone with free time and experience to this thread?

That would be most helpful. Since we've gotten messages from some Devs, but no one is serious about working on this project yet.
 

Malexion

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Jul 29, 2019
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I'd recommend looking for 2+, codding gets tedious and there are a fair amount of folks that easily succumb to the tedium. It will also allow for some double checking on the work. Just seems like a little more beneficial idea from a project management standpoint.

Seems like a lot of mechanics challenges ahead for you guys.

Your largest challenges seem to be:
-Covenant Kingdoms (Factions)
-Dungeon Aspects (Mob AI)
-Armor / Weapon Components (Balanced design)
-Spell System (AM)
-Blocking System (Asgard shield)
-Weight Mechanics/dodging (MPS/Yet to be seen)

Each of these will take a fair amount of time, don't mean to be negative just realistic.
 

Malice

New Member
Jul 29, 2019
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I'd recommend looking for 2+, codding gets tedious and there are a fair amount of folks that easily succumb to the tedium. It will also allow for some double checking on the work. Just seems like a little more beneficial idea from a project management standpoint.

Seems like a lot of mechanics challenges ahead for you guys.

Your largest challenges seem to be:
-Covenant Kingdoms (Factions)
-Dungeon Aspects (Mob AI)
-Armor / Weapon Components (Balanced design)
-Spell System (AM)
-Blocking System (Asgard shield)
-Weight Mechanics/dodging (MPS/Yet to be seen)

Each of these will take a fair amount of time, don't mean to be negative just realistic.

Although I agree, that the Coding is not going to be easy. The most difficult challenge is actually getting people aboard on this project. I have alot of people asking me questions, however, no takers.

If there's something I learned from all of this, it's patience and persistence, so I'm quite sure we'll get this project rolling soon!

Thanks for the reply, and for your valuable input.
 

Ashzification

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Jul 29, 2019
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I'm throwing my support behind this. While I don't have the skill to help develop, this looks like a great idea. And the added artwork to your thread is to my liking ;)
 

Malice

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Jul 29, 2019
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I'm throwing my support behind this. While I don't have the skill to help develop, this looks like a great idea. And the added artwork to your thread is to my liking ;)

Thank you so much, I'm quite honored.

I'm surprised at the reception I'm getting here on the forums. I've posted these recruitment threads all over the minecraft community, and this is the only place I'm getting a warm reception from.

Thank you guys, the search will continue.
 

Flipz

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Jul 29, 2019
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Best of luck, Malice. I'm totally new to the actual coding side of modding, so I can't really help you, but I hope you find someone soon. We've got a lot of talented people here on the forums, and I'm sure someone will pop up eventually. :)
 

Malice

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Jul 29, 2019
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Best of luck, Malice. I'm totally new to the actual coding side of modding, so I can't really help you, but I hope you find someone soon. We've got a lot of talented people here on the forums, and I'm sure someone will pop up eventually. :)

Wow, now I'm just so surprised by how warm the staff here is. Thank you so much.
I'm sure that this project will be realized, especially with such warming reception by FTB's Top Men.

We wish you a wonderful journey into the world of Java, and thank you for showing our project love. :)
 

VikeStep

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Jul 29, 2019
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I tweeted it, and its gotten retweeted by 4 people so far, hopefully it gets spread around some more. Maybe, I can coax Wyld into retweeting it, a lot of mod devs follow him
 
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Malice

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Jul 29, 2019
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I tweeted it, and its gotten retweeted by 4 people so far, hopefully it gets spread around some more. Maybe, I can coax Wyld into retweeting it, a lot of mod devs follow him

Wow. I'd like to follow that.

Thank you very much for spreading the word, and helping us start this development up.

We're currently working on a Animation trailer to help show the feel and look of this project.
 

Malice

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Jul 29, 2019
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Thanks everyone, I'm passed it at this point. There was a time to be upset and outraged, but now is the time to focus on development of Soulscraft.

Position is still open for anyone wondering.
 
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CascadingDragon

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Jul 29, 2019
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As the owner and coder for my small server, I wish you best of luck. I don't even the people joining,as it sounds like a lot of work to get to where you should be.
 

Malice

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Jul 29, 2019
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Thanks Cascading Dragon, your support is appreciated.

We still have slots available, but we're working with Aginsun, who's done Return of Legend and Tale of Kingdoms.
 

Malice

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Jul 29, 2019
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Positions are still available. We're approaching our first created plugin. When fully finished we will show what we have so far.