I recently posted this as a bug but was told this was intended rednet behavior, which I can't fathom. Unfortunately the thread was closed, so I couldn't follow-up. Scenario A was from before I posted the bug. Scenario B was what I did as a result of the above communication.
A) Rednet cable with lever on it, white, forced -> rednet cable -> Rednet cable, white, forced to t5 soul shard. When lever is ON, spawner turns off. When lever is OFF, spawner turns on.
B) Rednet cable with lever on it, white, forced -> rednet controller inverting signal -> Rednet cable, white, forced to t5 soul shard. When lever is ON, spawner is off. When lever is OFF, spawner turns on.
The problem is that when the server resets, in BOTH situations, the spawner doesn't receive a signal. There is a chunk loader keeping the area (and surrounding chunks) loaded. Scenario A I can sort of understand. Scenario B I have no idea why this isn't working. The lever is off, there is no signal on the input cable, so the controller should be inverting it by default to turn the spawner off.
Is there something I'm missing? This doesn't make much sense. If I put a lever directly on the spawner, obviously, it works as intended.
A) Rednet cable with lever on it, white, forced -> rednet cable -> Rednet cable, white, forced to t5 soul shard. When lever is ON, spawner turns off. When lever is OFF, spawner turns on.
B) Rednet cable with lever on it, white, forced -> rednet controller inverting signal -> Rednet cable, white, forced to t5 soul shard. When lever is ON, spawner is off. When lever is OFF, spawner turns on.
The problem is that when the server resets, in BOTH situations, the spawner doesn't receive a signal. There is a chunk loader keeping the area (and surrounding chunks) loaded. Scenario A I can sort of understand. Scenario B I have no idea why this isn't working. The lever is off, there is no signal on the input cable, so the controller should be inverting it by default to turn the spawner off.
Is there something I'm missing? This doesn't make much sense. If I put a lever directly on the spawner, obviously, it works as intended.