I am working on compiling a list of known 1.1.5 issues, and the fixes for them.
I will try to keep this post updated as more issues become known or pointed out. It may be helpful to new players to link this post in the first post, as these issues will not be fixed before 2.0.
Blood 'N Bones 1.1.5 Known Issues and Recommended Fixes
Issue: Adamantine and Infuscolium spawn more rarely than intended in the Spirit World.
Recommended Fix: Modify the config, minecraft/config/Metallurgy3/MetallurgyFantasy.cfg. (Thanks to Anesos for the fix.)
Replace the Adamantine section under world gen (lines 138 to 146) with:
Code:
world_gen {
S:diminsions=9
I:dungeon_loot_amount=0
I:dungeon_loot_chance=0
I:max_height=60
I:min_height=5
I:vein_chance=20
I:vein_density=100
I:vein_size=10
I:veins_per_chunk=10
}
Replace the lines for world gen under Infuscolium (lines 560 to 568) with:
Code:
world_gen {
S:diminsions=9
I:dungeon_loot_amount=0
I:dungeon_loot_chance=0
I:max_height=60
I:min_height=5
I:vein_chance=20
I:vein_density=100
I:vein_size=9
I:veins_per_chunk=10
}
Issue: Blood Magic has a potion ID conflict that interferes with the potions system.
Recommended Fix: Modify the config, minecraft/config/AWWayofTime.cfg. (Thanks to Anesos for the fix.) Use this info for the potion ID section (lines 274 - 284):
Code:
"potion id" {
I:Boost=99
I:Drowning=98
I:FireFuse=97
I:FlameCloak=96
I:Flight=95
I:HeavyHeart=94
I:IceCloak=93
I:Inhibit=92
I:PlanarBinding=91
I:ProjProt=90
I:Reciprocation=89
}
Issue: Hostile Worlds invasion portals do not generate.
Recommended Fix: Modify the config, minecraft/config/HostileWorlds.cfg, set B:debugTickMain to true. (Thanks to Anesos for the fix.)
Issue: An unexpected mod interaction between Hunger Overhaul and Witchery impedes Witchery progression, preventing a player from using a mutating sprig to transform a mature wheat plant into wormwood.
Recommended Fix: Cheat in a wormwood seed once you have the necessary prerequisites, or modify the minetweaker settings (thanks to krazy_kow for the fix):
Add this recipe at the end of minecraft/config/minetweaker/BnBWitcheryRecipes.cfg:
Code:
#Add recipe for wormwood seeds using a mutating sprig, 4 wispy cotton and wheat
recipes.addShapeless(<10911> * 4, [<1909>,<1909>,<1909>,<1909>,<296>,<10899>]);
Additionally the witchery recipe file has to be reenabled by replacing line 23 of minecraft/config/minetweaker/ with:
Code:
include "BnBWitcheryRecipes.cfg";
Issue: The Creeper Collateral mod is not correctly disabling explosion drops of ores, allowing players to bypass mining progression tiers.
Recommended Fix: Don't use explosions to mine ores you should not currently have access to.
Issue: The Thermal Expansion Terrain Smasher recipe was supposed to be disabled, as it allows a low tech means of bypassing mining progression tiers.
Recommended Fix: Don't create a Terrain Smasher, or modify the minetweaker settings (thanks to krazy_kow for the fix):
Replace line 58 of minecraft/config/minetweaker/BnBTE3Recipes.cfg with:
Code:
#recipes.addShaped(<2003:3>, [[null,oreDict.gearInvar,null],[oreDict.gearTin,<33>,oreDict.gearTin],[null,<20264:192>,null]]);
Changes:
10/28/14: Added krazy_kow's fixes for the wormwood and terrain smasher issues. Modified the Blood Magic potion issue to remove false information about the Trent bug. Changed formatting a little.