In a few hours I'll be uploading Monster 1.0.7 due to about 5 configs being rolled backwards for some odd reason. Non of the mods themselves from 1.0.6 have changed at all, except one.
I am temporarily putting Open Blocks in as .disabled until we can figure out a fix for the issue with the Graves bug as this bug is quite critical. Though I have turned graves off in the configs, they are still spawning at player death, and players are unable to get there inventory back. Turning them on in the configs still does not fix the loss of inventory issue.
DO NOT UPDATE PAST 1.0.5 IF YOU USE OPEN BLOCKS AT THIS TIME!
Issue resolved. big thanks to @meuqsaco for reminding me that OpenBlocks supports ID=0.
Changelogs will be available at the usual place once @VikeStep gets to them.
I am temporarily putting Open Blocks in as .disabled until we can figure out a fix for the issue with the Graves bug as this bug is quite critical. Though I have turned graves off in the configs, they are still spawning at player death, and players are unable to get there inventory back. Turning them on in the configs still does not fix the loss of inventory issue.
Issue resolved. big thanks to @meuqsaco for reminding me that OpenBlocks supports ID=0.
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