Many of our users find it unfair that we ignore bug reports from servers running MCPC+. While we understand why it is used by large servers many players and even server admins are not aware of what it does.
MCPC+ provides a way for Forge and Bukkit to interact in a server environment. This is not a seamless process. MCPC+ alters Forge code in ways that sometimes aren't compatible with the the code that most modders write mods for. Most mods are not coded to work with this code. Why? Because most mods are coding against unmodified Forge code. To make Forge and Bukkit work together Forge code has to be modified. However in changing the Forge code they are changing the code mods are built on.
MCPC+ and Bukkit change the code that the mods use to interact with minecraft. Basically in playing with MCPC+ or Bukkit you are not playing modded minecraft. You are playing a a modified version of modded minecraft.
You have mods that are interacting with the modified code from Forge in specific ways. Then you have MCPC+ which modifys the already Forge modified code to facilitate communicating with Bukkit. There is nothing wrong with this. But most mods are coded to work with the default Forge code not the modified Bukkit/MCPC+ code. This can cause bugs that are not the fault of the mod that appears to be causing the issue.
Several different things are changed in MCPC/Bukkit code. These things can cause blocks/items to not behave as intended, some multiblocks don't work, crashes occur, GUI's fail to render correctly, and in some cases corruption of chunks or even worlds.
It is possible to run stable modded servers with MCPC+ . However there are many issues that can only be reproduced on a MCPC+ Server. We cannot fix these bugs.
If you are using MCPC+ on your server try duplicating the bug/crash without it. If you can't please report it over here the [URL='http://t.co/sFcNueLvF0']cauldron.minecraftforge.net[/URL] website and in the #mcportcentral irc channel on irc.esper.net. We cannot offer tech support for this.
For many servers mods alone can work just fine without MCPC+
- There are economy mods. Ones where players can trade blocks and items between themselves. Forestry even adds a mail order catalogue where players can trade from a distance.
- There are mods that can remove recipes and blocks from the game
- NEI.server adds the ability to make any block or item only placeable/usable by specific people or by all OPs or by no one
- NEI.server lets you give specific people access to magnet mode, weather and time controls and creative mode
- TE Strongboxes can be used to create kits for your users
- MCEdit can be used to restore broken chunks
- Mystcraft has a PVP symbol so you can turn one dimension into an arena
- On 1.5 servers Warded blocks from Thaumcraft and Warded door/pressure plates function as a good safe guarding tool as they can only be broken/moved by the player who made them.
- IC2 safes and TE strongboxes allow safe private storage.
- Many mods allow you to disable the most destructive parts of their mods directly in their configs specifically for protecting servers
There is no current mod version of Towns, Votifier or Permissions.
So if you are using MCPC+ do not be surprised if you have crashes/corruption and mods acting weirdly on your server. If you are on a smaller server with people you can trust look into some of the other options. If you are interested in using mods instead of plugins let us know what you need. In specifics. Not "I need a permissions mod". Say you need a way to prevent people from using a specific block in a specific manner.
While we understand why you use it please understand we can't provide tech support for something that is changing the code that much. Neither can most mod authors. Their mods are not written to be run in the modified modified environment.
This thread will remain open for polite discussion.
If we can we will try and come up with solutions for your concerns with not using Bukkkit/MCPC+. Please understand this is not us saying Bukkit or MCPC+ are inherently bad. Just that we cannot provide tech support for it at this time. We can provide tech support for server owners using mods that duplicate Bukkit functionality.
MCPC+ provides a way for Forge and Bukkit to interact in a server environment. This is not a seamless process. MCPC+ alters Forge code in ways that sometimes aren't compatible with the the code that most modders write mods for. Most mods are not coded to work with this code. Why? Because most mods are coding against unmodified Forge code. To make Forge and Bukkit work together Forge code has to be modified. However in changing the Forge code they are changing the code mods are built on.
MCPC+ and Bukkit change the code that the mods use to interact with minecraft. Basically in playing with MCPC+ or Bukkit you are not playing modded minecraft. You are playing a a modified version of modded minecraft.
You have mods that are interacting with the modified code from Forge in specific ways. Then you have MCPC+ which modifys the already Forge modified code to facilitate communicating with Bukkit. There is nothing wrong with this. But most mods are coded to work with the default Forge code not the modified Bukkit/MCPC+ code. This can cause bugs that are not the fault of the mod that appears to be causing the issue.
Several different things are changed in MCPC/Bukkit code. These things can cause blocks/items to not behave as intended, some multiblocks don't work, crashes occur, GUI's fail to render correctly, and in some cases corruption of chunks or even worlds.
It is possible to run stable modded servers with MCPC+ . However there are many issues that can only be reproduced on a MCPC+ Server. We cannot fix these bugs.
If you are using MCPC+ on your server try duplicating the bug/crash without it. If you can't please report it over here the [URL='http://t.co/sFcNueLvF0']cauldron.minecraftforge.net[/URL] website and in the #mcportcentral irc channel on irc.esper.net. We cannot offer tech support for this.
For many servers mods alone can work just fine without MCPC+
- There are economy mods. Ones where players can trade blocks and items between themselves. Forestry even adds a mail order catalogue where players can trade from a distance.
- There are mods that can remove recipes and blocks from the game
- NEI.server adds the ability to make any block or item only placeable/usable by specific people or by all OPs or by no one
- NEI.server lets you give specific people access to magnet mode, weather and time controls and creative mode
- TE Strongboxes can be used to create kits for your users
- MCEdit can be used to restore broken chunks
- Mystcraft has a PVP symbol so you can turn one dimension into an arena
- On 1.5 servers Warded blocks from Thaumcraft and Warded door/pressure plates function as a good safe guarding tool as they can only be broken/moved by the player who made them.
- IC2 safes and TE strongboxes allow safe private storage.
- Many mods allow you to disable the most destructive parts of their mods directly in their configs specifically for protecting servers
There is no current mod version of Towns, Votifier or Permissions.
So if you are using MCPC+ do not be surprised if you have crashes/corruption and mods acting weirdly on your server. If you are on a smaller server with people you can trust look into some of the other options. If you are interested in using mods instead of plugins let us know what you need. In specifics. Not "I need a permissions mod". Say you need a way to prevent people from using a specific block in a specific manner.
While we understand why you use it please understand we can't provide tech support for something that is changing the code that much. Neither can most mod authors. Their mods are not written to be run in the modified modified environment.
This thread will remain open for polite discussion.
If we can we will try and come up with solutions for your concerns with not using Bukkkit/MCPC+. Please understand this is not us saying Bukkit or MCPC+ are inherently bad. Just that we cannot provide tech support for it at this time. We can provide tech support for server owners using mods that duplicate Bukkit functionality.
Last edited: