Anywhere I need something on a timer, I just place a timer. I've been thinking about reducing the number of timers by having a central timing system that sends signals out on wireless transmitters. So I might have one timer set to 1 second, one set to 10 seconds, one set to 1 minute, each connected to its own wireless transmitter. Then, when I want something timed, I can just place a wireless receiver tuned to the right frequency. Does that seem like a good idea for reducing the number of timers in the world? This might be especially useful for a shared world, rather than each player placing their own timers. I've only got about 7 or 8 timers running so its borderline whether this is worthwhile for my own SSP.