I am wrong about BT engines.

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Saice

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Jul 29, 2019
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but is a good way. So I've been mucking around with BT engines and most of my tests suggest that you can get about 5MJs a tick for about 5000Watts. (or about 1K watts per 1MJ)

Oh was I wrong so vary vary wrong. The BT engine can do So much more if you can just get it the power.

So I did this.


2013-01-17_00.32.35 by Saice, on Flickr

Yeah thats is a lot of wind power but it was not enough even with the HV setup so I added about 100 Solars to it and got the wattage into the retarded levels.


2013-01-17_00.38.25 by Saice, on Flickr

And same 1 minute test Ive been running on other things and as you can see here the MJ is much much higher.


2013-01-17_00.38.43 by Saice, on Flickr

This puts it in the 10MJ per tick range and I am sure you can go even higher.
 

Antice

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Jul 29, 2019
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So it seems that these engines will take whatever you give them in terms of power and then convert it to MJ's as fast as the bc powerlines can take it then?
I wonder.... does it overproduce when attached directly to a machine that needs less power than it can make with the available blutricity? I.E. does it self throttle to adjust to what the recipient can receive?
 

Saice

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Jul 29, 2019
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So it seems that these engines will take whatever you give them in terms of power and then convert it to MJ's as fast as the bc powerlines can take it then?
I wonder.... does it overproduce when attached directly to a machine that needs less power than it can make with the available blutricity? I.E. does it self throttle to adjust to what the recipient can receive?

I'm testing such things now. The short answer is ... sort of. Let me get some more tests down before I say for a fact.

One silly thing I have found is BT Engines ignore the Input limit on Redstone Power Cells. Set it to 0 max input and it still pushed power into it. And if you take the cell away the Engine will pump away at the empty air.
 

Saice

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Jul 29, 2019
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ok I'm having a really hard time pushing the Watts over the 15k range for any prolong amount of time. And you can not connect the 10K wire to the engine. So it seems like 10MJ a tick currently is the realistic limit for these guys. But yeah that is a LOT of RP power you got to push it and it will suck that down like water.

For a vary limited time I got it up to 20K and it did seem to scale but I could not keep the power there. Also connecting multiple sources to the engine does work but the power can get really wonky not sure way but in my super crazy 20K wattage test the power would be all over from 4k to 20K and over all in the 1 minute test it only got around 11MJ a tick when it was all mathed out.

What does this mean? Well it means the BT engine is really damage flexable between this and the pulse engine I showed in another thread you can pretty much make this thing give you the exact MJ per tick you want up to 10MJ per tick.

Some weirdness. It does not seem to care what you want or what the limit of what it is connected to. As noted I had it connected to a Redstone power cell and it did not mater what I set it to it would get what ever the BT engine was putting out. The Engine will even suck all your power and burn it up when its connected to nothing. So it can if setup poorly waste butt loads of power.