I am toying with an idea for 1.7:
Both DyeTrees and GeoStrata have been drifting away from their roots and towards more "magical" properties. Would it be a good idea to move the crystals, plants, and guardian stone from GeoStrata to DyeTrees, and rename that mod into a more magic-like name? This leaves GeoStrata as it originally was when I first created it, with only the stone, and it would silence all those people complaining about wanting either the rock or the crystals removed from GeoStrata.
This would also open the door for the DyeTrees replacement to evolve into an actual magic mod as some people have suggested.
Edit and clarifications:
Both DyeTrees and GeoStrata have been drifting away from their roots and towards more "magical" properties. Would it be a good idea to move the crystals, plants, and guardian stone from GeoStrata to DyeTrees, and rename that mod into a more magic-like name? This leaves GeoStrata as it originally was when I first created it, with only the stone, and it would silence all those people complaining about wanting either the rock or the crystals removed from GeoStrata.
This would also open the door for the DyeTrees replacement to evolve into an actual magic mod as some people have suggested.
Edit and clarifications:
- Splitting the magic into a third mod is not an option. I do not want another mod to manage, and it will only complicate matters. Additionally, the crystals are not standalone; they are required for what is now half of GeoStrata content.
- If I do split the mods, there will not be a config to disable parts of the mod. This is mainly because those parts will eventually become required for other parts as the mod develops a true "magic tree".
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