So, I'm expecting RAM for my new PC to show up next week, and I'm thinking of starting a new FTB Infinity Evolved (Expert Mode) playthrough. But since I'm a bit of a masochist, I'm considering adding in Alternate Terrain Generation, Highlands, and Custom Ore Gen. So my world will be full of giant mountains, with ores concentrated into a few lodes and veins (about half the normal density of materials per chunk from my testing).
So with this setup, the usual issues people seem to have with Expert Mode will be compounded even further. The bucket will be pushed even further back, because before I can get one, I'll need to find an iron vein. And most basic machines in Expert are gated behind the Thermionic Fabricator and Assembly Table which means I'll need to find veins of copper, tin, redstone, gold, and diamond. And once I find a vein a particular ore, I won't have to worry about that type for awhile, but since I'll have no way of knowing how long it will take to find the next one, I'll have an incentive to make each scrap count.
I'm considering adding Reasonable Realism - Harder Ores for the early game prospecting options (detection flowers growing above ores, panning for nuggets with sluices). Also wondering what the best way to find ores will be; I'm usually a branch miner, but this time around it might be better to look for ravines, caves, or exposed stone mountainsides in hopes of finding an exposed vein.
For awhile, I'll be in a sort of "stone age", with no ores of any kind available. I'll have basic stone/flint Tinker's tools. I can do basic Agricraft/vanilla farming for a variety of organic materials (sugarcane, wheat, leather, string, wool). So I'll probably be covered for food, backpacks and leather armor. If I can find a village, I can start trading my agriculture produce for emeralds. I could do forestry bees in bee houses, though without any mutations or machinery I'm not sure how useful that would be.
* Is this too crazy?
* Would this make an interesting Community Showcase thread?
* Anyone know any other legitimate ways to find veins of ore in the early game? I know about the IC2 device that searches for ores, but that would be for later after I already have some infrastructure.
* Alternatively are there in game ways to locate ravines and/or caves?
* Anyone know any good no-ore hidden gems?
* What about when I find my first vein; anyone know any great options that only rely on a single ore type? Obviously I'll be hoping for iron so I can finally get that bucket (my farming until then will be reliant on natural water and irrigation ditches, plus the bucket gives me lava for the smeltery), but are there other ores that can give me a similarly great early game item to get a leg up?
* Anyone know any great villager trades for these trying circumstances?
So with this setup, the usual issues people seem to have with Expert Mode will be compounded even further. The bucket will be pushed even further back, because before I can get one, I'll need to find an iron vein. And most basic machines in Expert are gated behind the Thermionic Fabricator and Assembly Table which means I'll need to find veins of copper, tin, redstone, gold, and diamond. And once I find a vein a particular ore, I won't have to worry about that type for awhile, but since I'll have no way of knowing how long it will take to find the next one, I'll have an incentive to make each scrap count.
I'm considering adding Reasonable Realism - Harder Ores for the early game prospecting options (detection flowers growing above ores, panning for nuggets with sluices). Also wondering what the best way to find ores will be; I'm usually a branch miner, but this time around it might be better to look for ravines, caves, or exposed stone mountainsides in hopes of finding an exposed vein.
For awhile, I'll be in a sort of "stone age", with no ores of any kind available. I'll have basic stone/flint Tinker's tools. I can do basic Agricraft/vanilla farming for a variety of organic materials (sugarcane, wheat, leather, string, wool). So I'll probably be covered for food, backpacks and leather armor. If I can find a village, I can start trading my agriculture produce for emeralds. I could do forestry bees in bee houses, though without any mutations or machinery I'm not sure how useful that would be.
* Is this too crazy?
* Would this make an interesting Community Showcase thread?
* Anyone know any other legitimate ways to find veins of ore in the early game? I know about the IC2 device that searches for ores, but that would be for later after I already have some infrastructure.
* Alternatively are there in game ways to locate ravines and/or caves?
* Anyone know any good no-ore hidden gems?
* What about when I find my first vein; anyone know any great options that only rely on a single ore type? Obviously I'll be hoping for iron so I can finally get that bucket (my farming until then will be reliant on natural water and irrigation ditches, plus the bucket gives me lava for the smeltery), but are there other ores that can give me a similarly great early game item to get a leg up?
* Anyone know any great villager trades for these trying circumstances?