Exothermatic Generator(With math)(Recipe)(And Balancing)

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

Mr Ecchi

New Member
Jul 29, 2019
11
0
0
What about a exothermatic generator?

Put it in a light level of x = x output + Heat level

Lava +30*F
Torch +2*F
Glowstone +6*F
Sunlight +1*F
Fire 9*F
While raining -6*F (Only applies when at layer 60 or higher)
While Snowing -16*F (Only applies when at layer 60 or higher)

Sunny Biomes generate x Heat

Standard heat 1.0 = 70*F

Meadows 90*F
Desert 100*F
Swamp 80*F
Snow Biome 25*F
Tundra Biome 10*F
Nether 150*F

Underground levels also affect the generator
Layer 2(1 above bedrock) to 255 (1 below max)
We all know heat rises- 1.0 factor = Layer 100 and lowering by 0.01 per block
Factor is ignored when near lava and below layer 100.

Heating index(Skipping this factoring for now)

Heat is checked every 50 ticks
This heat is = to *F *Efficiency factor
100*F = 0.1EU/T
200*F = 0.2EU/T
300*F = 0.3EU/T
400*F = 0.4EU/T
500*F = 0.5EU/T - Pink
600*F = 0.6EU/T
700*F = 0.7EU/T
800*F = 0.8EU/T
900*F = 0.9EU/T - Yellow
1000*F = 1.0EU/T
2000*F = 2.0EU/T
3000*F = 3.0EU/T
4000*F = 4.0EU/T - Orange
15000*F = 30EU/T - Red
30000*F = 60EU/T - Black
40000*F = 80EU/T - Cracked white / Black Background
50000*F = 100EU/T - Pink
So far an so forth upto 50,000*F rising 2.0EU/T per 1000*F
Every 100*F will increase by 0.1EU/T

Maximum heat extracted from a low-grade machine cannot exceed 2000*F
You must upgrade to extract more heat, attempting to raise the heat without proper upgrades will MELT the machine!

Aquiring 200*F is not easy, a standard coil can pod (in real life) can reach upto 150*F
Reaching 200*F is needed by lava
The following generation will be found like this:
Air Machine Air
3x3 grid below the machine excluding the middle block directly below

1 Lava = +30*F per source block(Flowing lava will not be recognized)
Realistically, a average player will have this above level 50 and under a 3x3 grid of lava
Let's say the biome is 90*F = 1.28 (90 divided by 70)
This would produce: 0.5E*(30*8)*1.28
0.5E would turn into 1.0 due to lava source blocks being under it
(30*8)*1.28 = 327*F Producing 0.6EU/T

Maximum heat generated
Nether = 150*F ( 2.14 Efficiency )
Layer 255 ( 2.05 Efficiency )
30*8 Lava under
2.14*(30*8)*2.05
1052*F
2.0EU/T

3x3 Grid Check
Multiple Exothermal Generators will not tolerate being next to eachother within a 3x3 grid, Attempting to have a exothermal next to another will cause the heat to be split in half.

Example__________0.5%_________________0.33%_______________0.5%
___Air__.|_Exothermal Generator_|_Exothermal Generator_|_Exothermal Generator_|
___Lava_|________Lava________||________Lava_______||________Lava_______|

Full Efficiency:
Air Exothermal Air Air Exothermal Air Air Exothermal
100% / 100% / 100%

exothermal generators would be created from:
1 Machine Block, 2 Batteries, and 4 glass, and 2 Copper ingots
GBG
CMC
GBG
Gregtech Hardmode Recipe
1 Machine Block, 2 Batteries, 4 Glass, 2 Copper Plates


Upgrades
Much like the O T B M you see on Gregtech machines, this machine will also have some upgrades
Heating Coils / Liquid Plasma / Combustion Chamber / Essence Combustion Chamber / Heating Containment Upgrades / Heating Gauge
HC / ESS / CC / HCC / HC

Heating Coils are a upgrade made around the machine protruding FROM the machine increasing their heating absorbing by 10% per coil ( Overall * 1.40 )

Heating Coils Recipe - (HC Upgrade)
Copper Ingot, Copper Ingot, Copper Ingot
Machine Block, Copper Ingot, Copper Ingot

Gregtech Recipe
Copper Plate, Copper Plate, Copper Plate
Machine Block, Copper Plate, Copper Plate

Liquid Plasma is actually a liquid that must be created with the Essence Combustion Chamber(ECC Upgrade)
Recipe: 8 Glowstone Dust, 1 Enderpearl

GGG
GEG
GGG
(Shift Right-Click on a 3x3)

Combustion chambers require the heat to use items
Using the same system, 1000mB = 1 Bucket of Liquid Plasma
Can be stored in Cans/Buckets/Cells/Tanks/Iron Tanks/Transfered through pipes
Wooden Products require 200*F
Charcoal requires 300*F
Fuel requires 300*F
Oil requires 300*F
Coal requires 400*F

1 stick = 1mB
4 sticks = 1 wood
1 wood = 4mB
1 Chest = 32mB
1 Charcoal = 32mB
1 Fuel = 320mB
1 Oil = 100mB
1 Coal = 50mB

The machine itself can hold 25,000 Liquid Plasma after which will not create any more plasma, but will instead either not produce it- OR if the CC Upgrade is installed- automatically deposit inside the Combustion Chamber for decomposition of elements.

Burning materials does not cause heat to be removed from the machine but fuels it for a short time while burning and extracts the essence from the materials as liquid plasma.
1 stick ~ +20 Heat over 10 seconds
1 Charcoal ~ +640 Heat over 32 seconds
1 Fuel ~ +6400 Heat over 320 seconds (+12EU/T = 76,800EU)
1 Oil ~ +2000 Heat over 100 seconds (+4.0EU/T = 8000EU)
1 Coal ~ +1000 Heat over 50 seconds (+2.0EU/T = 2000EU)

Combustion Chamber - The master of Destruction
Upgrade Recipe:
8 Buckets, 1 Obsidian
BBB
BOB
BBB
(Shift Right-click on a 3x3)

The combustion chamber is much more than just a object that melts or burns items into heat.
Putting broken items will burn the base materials if hot enough
Example 100/251 Iron Pickaxe will burn it's 2 sticks and not burn it's 3 iron unless it is above heat level 2800*F (The melting point of Iron) The iron pickaxe will always yield 3000mB of Iron if the liquid ores mod is installed, or 2 Iron Ingot

Pickaxes 3000mB / 2 Ingots
Axes 3000mB / 2 Ingots
Swords 2000mB / 1 Ingots
Shovels 1000mB / 0 Ingots
Hoes 2000mB / 1 Ingots

Melting Points
Gold - 1900*F
Iron - 2200*F
Steel - 2500*F
Diamond - 8700*F

1000mB of liquid plasma will generate 30,000 Heat over 30 seconds (+60EU/T 36,000EU)

Heating Containment Upgrades (Multi-block structure)
Recipe: 4 Machine Blocks, 4 Refined Iron, 1 Obsidian (Makes 2 per Crafting)
MRM
ROR
MRM
M = Machine Blocks
R = Refined Iron
O = Obsidian
Gregtech Recipe: 4 Machine Blocks, 4 steel, 1 Obsidian (Makes 2 per crafting)
ARA
ROR
ARA

Layer 1
XOX
OMO
XOX

Layer 2
XXX
XXX
XXX
Layer 3
XXX
XXX
XXX
M = Exothermatic Generator
X = Heating Containment Upgrades
O = Heating Coils

Multi-block structures function in these sets:
3x3 - Maximum Heat 10,000

3x3x2 - Maximum Heat - 30,000 -
3x3x3 - Maximum Heat - 50,000 - Unlocks the Combustion Chamber with upgrade

Heating Gauge
Recipe: 2 Redstone,1 Iron, 6 Glass
GRG
GRG
GIG
Shows the heat on 1 side (Can no-longer attach cables to that side)

I've worked on this for a couple hours just coming up on this, going to stop here and hear suggestions.
I probably have tons of typos or communication errors- but you all will have to find that on your own...
 

MigukNamja

New Member
Jul 29, 2019
2,202
0
0
nobody cares?

Of course ! It's just that I don't think we know how to respond. If you're offering this up as a mod, I think it's a great idea. It seems similar to windmills, but without the horrible randomness of the wind variance per chunk business. I also really like the multiblock stuff and all the options. Very nice work !
 
  • Like
Reactions: PeggleFrank