[1.7.10] Delta Rising — high performance complex tech pack

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

Leksandr_ua

New Member
Jul 29, 2019
44
0
0
Zt9NXjN.jpg

Delta Rising
is a modpack built by myself and my small team over the past couple of months for my server, its all about building, technology and industry with a little magical part, this modpack is built for those, who want play in complicated industrial pack with friends and have fun.

This pack is very light (high perfomance), well balanced (I'll improve balance in every version), aimed at your creation, with this pack you could build really big, complex and beautiful base (Chisel, Carpenter, TMechworks, DecoCraft), with train station (RailCraft of course), great AE system, big farm (MFR, Ender IO, Steave's carts, Forestry), and big space station which take anywhere you want with rocket or tesseract!

The pack is currently in beta released, so expect frequent update, fixes and changes in mod list and balance.

To do list:
  • add more planets for GC
  • keep testing pack and try to fix any bugs in it
  • add MORE microblocks (work in progress)
  • rewrite this topic
If you interested in this pack, it would be great if you leave some comments. Let me know if you have any problems or suggestion.

The pack code is: DeltaRising

WARNING: This pack contain many changes in recipes AND configs, if you have any problems with recipes, let me know.

  • Forge/FML by LexManos, cpw
  • Advanced Solar Panels by SeNtiMeL
  • AOBD 2 by ganymedes01
  • AppleCore by squeek502
  • Applied Energistics by AlgorithX2
  • ArmorStatusHUD by bspkrs
  • Back Tools by iChun
  • Baubles by Azanor
  • BiblioCraft by Nuchaz
  • Big Reactors by Erogenous Beef
  • Binnie's Mods by Binnie
  • bspkrsCore by bspkrs
  • Buildcraft by CovertJaguar, SirSengir, Krapht, cpw, spacetoad
  • Buildcraft Compat by asie
  • Carpenter's Blocks by Mineshopper
  • Chisel by AUTOMATIC_MAIDEN
  • ChiselTones by Lumien231
  • CodeChickenCore by Chickenbones
  • CodeChickenLib by Chickenbones
  • CoFH Core by CoFH team
  • ComputerCraft by dan200
  • CustomMainMenu by lumien231
  • DamageIndicators by rich1051414
  • DecoCraft by RazzleberryFox
  • Electro-Magic Tools by Tombenpotter
  • EnderIO by CrazyPants
  • EnderStorage by Chickenbones
  • Extra Utilities by RWTema
  • ExtrabiomesXL by Allaryin, ScottKillen
  • FastCraft by Player
  • Forestry by SirSengir
  • Forge Multipart by Chickenbones
  • Galacticraft by Micdoodle8
  • Gravitation Suite by SeNtiMeL
  • Greg's Lighting by Greg_Ewing
  • HarvestCraft by MatrexsVigil, Rhodox
  • Hats by iChun
  • Hunger Overhaul by iguana_man
  • iChunUtil by iChun
  • Iguana Tweaks for Tinker's Construct by boni, iguana_man
  • IndustrialCraft 2 by IC2 Dev Team
  • Inventory Tweaks by Kobata
  • IronChests by cpw
  • JABBA by ProfMobius
  • JourneyMap by techbrew
  • Lunatrius Core by Lunatrius
  • Magic Bees by MysteriousAges
  • Mantle by mDiyo, progwml6
  • Mapwriter by mapwriter
  • MicdoodleCore by Micdoodle8
  • MineFactory Reloaded by skyboy026, powercrystals
  • MineTweaker by StanH
  • Minetweakerrecipemaker by Dries007, Doubledoor team
  • MmmMmmMmm by bonusboni
  • MobiusCore by ProfMobius
  • ModTweaker 2 by jaredlll08
  • Modular Force Field System v3 by calclavia
  • MrCrayfish's Furniture Mod by Mr_Crayfish
  • NEI Addons by bdew
  • NEI Integration by Tonius
  • NEI Plugins by mistaqur
  • Not Enough Items by Chickenbones
  • Nuclear Control by shedar
  • Open Modular Turrets by Keridos, UntouchedWagons
  • OpenBlocks by Mikeemoo
  • OpenComputers by Sangar
  • OpenModsLib by Mikeemoo
  • Opis by ProfMobius
  • Ore Dictionary Converter by EXTER6
  • PlanetGuyLib by Planetguy
  • Power Converters by samrg472, powercrystals
  • Project Red by MrTJP, Chickenbones
  • Railcraft by CovertJaguar
  • Redstone In Motion by jakj
  • Resonant Engine by Calclavia, DarkCow
  • ResourceLoader by lumien231
  • Schematica by Lunatrius
  • SGCraft by Greg_Ewing
  • Simply Jetpacks by Tonius
  • StatusEffectHUD by bspkrs
  • Steve's Carts 2 by Vswe
  • Steve's Factory Manager by Vswe
  • Tabula Rasa by King Lemming
  • Thaumcraft by Azanor
  • Thaumcraft NEI Plugin by DjGiannuzz
  • Thaumic Energistics by Nividica
  • Thaumic Tinkerer by pixlepix, nekosune, vazkii
  • Thermal Dynamics by TeamCoFH
  • Thermal Expansion by CoFH team
  • Thermal Foundation by TeamCoFH
  • TiC Tooltips by squeek502
  • Tinker's Construct by boni, mDiyo
  • Tinker's Mechworks by mDiyo
  • Waila by ProfMobius
  • Wawla by Darkhax
  • Wireless Redstone CBE by Chickenbones
  • Yampst by bilde2910
  • Ztones by riciJak

v1.6.6 - general update + bugfixes (1.05.15)
- Added Advanced Generators mod
- Downgraded Iguana Tweaks
- Fixed bug with high load while crafting some stuff (IguanaTweaks code issues)
- Disabled Totem Tool from ZTones
- Updated 7 mods


v1.6.5 - minor changes and fixes (28.04.15)
Rebalanced most of HungerOverhaul values, fixed some mods issues, finded new :)
Little changes in OpenBlocks & Schematica
Downgraded ExtraUtilities version to 1.2.2 due the problem with not working portal.

v1.6.4 - hotfix (14.04.15)
Fixed disconnecting when open OpenBlocks's book on the server
Added miss recipes for Greg's SG craft

If you run cualdron (not sure about forge) server on this version of pack, please use 1292 build instead 1370, its help you run about disconnects when you are look Ender Tank's recipes

v1.6.3 - Stargates (13.04.15)
Added Tabula Rasa and Greg's SG craft (StarGate YaY)
Updated some mods to latest version
Added some new recipes and rewrite already existed one
Fixed some item name's issue (GraviSuite)
Fixed annoying bug with crash when you are looking recipes throw NEI (more info)

And please, DO NOT manually update AE or Thaumcraft's stuff, this usually broke the game

v1.6.2 (3.03.15)
Added Morpheus and Logistics Pipes
Delete MFFS & Resonant engine
Add alternative recipes for advance generator from Extra Utilities in Assembly table

v1.6.1
Update Fastcraft, change some recipes

v1.6.0 - New begining

Complete rebuild the pack.

v1.4.4 - Tooltips and general updates and fixes
Added mods:
- Logistics Pipes
- FloatingRuins

Deleted mods:
- TSteelworks
- Cookiecore (Tsteelworks core)

- Most mods are updated;
- Disabled Ender IO wither skeleton entity (VERY laggy)
- Added tooltips for Reinforced Stone, Coolant Cell, Advanced Solar Panels mod;
- Changed some GregTech unification targets;
- Added alternative crafting recipe for Energium Dust;
- Non-gregtech recipes returned for:
Glass Bottle,
Raw Carbon Fibre,
Energy Crystal;

v1.4.3 - Minor bug fixes (31.01.15)
- Update mods Carpenter's Blocks, Chisel 2, Nuclear Control 2
- Downgraded GregTech (5.07.07 -> 5.07.01) - issue (or not) with blocks uncrafting recipe.
- Deleted mods: Buildcraft Additions, Eureka
- Disabled BackTools

- Disabled some Railcraft ore generation.
- Disabled generation of Tinkers' Construct bushes (except Essence bushes).
- Increased frequency of oil generation in the world, greatly increased in JUNGLE, SWAMP and WET biomes.
- Disabled GregTech solar panels (yes, we allowed these in the previous version, time to say goodbye).
- Fixed ComputerCraft recipes.
- Fixed few texture bugs in Chisel 2, BUT ADDED MORE! (don't blame us)

v1.4.2 - EverybodyLies update (27.01.15)
- Update mods
BuildCraft (6.3.1 -> 6.3.3)
Ender IO (2.2.2.285 -> )
GregTech (5.06.06 -> 5.07.07)
Mantle (0.3.1 -> 0.3.2)
Tinkers' Construct (1.7.1c -> 1.8.2a)

- Enabled recipe for GT solar panels
- Fixed recipes from EnderStorage mod
- Fixed recipe for TC "Ball of Moss"
- Fixed Scripts in server pack
- Fixed Hard CC recipes (with GregTech unification)
- Added recipe for IC2 "Empty Cell"
- Added alternative recipe for ExtraUtilities lamps (greenscreen)
- Increase oil gen (from х1.0, to х2.0)

v1.4.1 - GregTech update (23.01.15)
1. Added Greg Tech
2. Costume ore gen was set up
3. Many changes in recipes and configs
4. Added MineTweaker Recipe Maker
5. Launched official pack's server

v1.3.3 - TSteelworks
1. Added cookiecore (core for TSteelworks)
2. Added TSteelworks
3. Added Hlestakov's Screwdriver (omnitool)

v1.3.2 - hotfix
1. Deleted Electrical Age
2. Added ComputerCraft

Now interesting part, we are testing new public servers' themes, town building on server, if everything went fine, we are adding our server in multiplayer window
 
Last edited:

nixhlestakov

New Member
Jul 29, 2019
73
0
0
Какая-то ни о чем сборка, я на такой (соберисам) уже давно играю <3

Good job, Zayatz.
 

Leksandr_ua

New Member
Jul 29, 2019
44
0
0
Какая-то ни о чем сборка, я на такой (соберисам) уже давно играю <3
Сборка еще в стадии тестирования и "допиливания", в идеале это будет годно склеенный самопал с высокой производительностью и большим набором так и строительных так и индустриальных модов, без магических. Отличная основа для большинства сборок и что самое главное, отличная сборка для тех кто со мной играет!) Жаль mo creature воткнуть нельзя, due license. Буду рад за любой отзыв по сборке :)

Eng: The pack not finished yet, yeah, it's playable at the moment, but it not finished :) In the end, it will be pack with high performance, large number of building and industrial mods, without any magic. Great foundation for making pack yourself. Sadly that I can't use Mo creature, due license ... It will be great if leave some comments about this pack :)
 
Last edited:

nixhlestakov

New Member
Jul 29, 2019
73
0
0
Сборка еще в стадии тестирования и "допиливания", в идеале это будет годно склеенный самопал с высокой производительностью и большим набором так и строительных так и индустриальных модов, без магических. Отличная основа для большинства сборок и что самое главное, отличная сборка для тех кто со мной играет!) Жаль mo creature воткнуть нельзя, due license. Буду рад за любой отзыв по сборке :)

Eng: The pack not finished yet, yeah, it's playable at the moment, but it not finished :) In the end, it will be pack with high performance, large number of building and industrial mods, without any magic. Great foundation for making pack yourself. Sadly that I can't use Mo creature, due license ... It will be great if leave some comments about this pack :)
I heard, "Archimede's Ships" is pretty unstable. Also It need something that can be used as multitool ;)
 

Leksandr_ua

New Member
Jul 29, 2019
44
0
0
Update to 1.4.1, more info in Change Log and modlist.
Also I launched official server on this pack, you could find it in "multiplayer" when you started my modpack.
 
Last edited:

Emeraldß

New Member
Jul 29, 2019
2
0
0
Archimedes ships feels out of place in this modpack. Not only that, but it make simply jetpacks and gravitation suite kind of redundant and useless since you can literally make a ship to fly in out of nothing. Not only that, but it needs no fuel whatsoever. Why would you waste time and resources to make a jetpack and charge it if it is that easy. Even though the ships aren't as portable it still could be a problem.
 

Leksandr_ua

New Member
Jul 29, 2019
44
0
0
Archimedes ships feels out of place in this modpack. Not only that, but it make simply jetpacks and gravitation suite kind of redundant and useless since you can literally make a ship to fly in out of nothing. Not only that, but it needs no fuel whatsoever. Why would you waste time and resources to make a jetpack and charge it if it is that easy. Even though the ships aren't as portable it still could be a problem.

Archimedes ships in this pack play a part something that could allow move small object and build small ships (or airships), on the other hands, Archimedes ships does not allowed you to move so fast and go up so quickly like do allow simply jetpack or any type of jetpack in the modpack.

I think that it's not right to compare Archimedes ships with any type of jetpacks, first of all Archimedes ships is more building and decorative mod (in my opinion), its allow you to travel on long range distance with more pleasure, than if you would use jetpack, the second is the size, you absolutely won't use Archimedes ships for flying in your base and setting or rebuild something, it's easier to do it with jetpack or gravisuite.
 

Leksandr_ua

New Member
Jul 29, 2019
44
0
0
Заяц,пусти на сервер:)
In order to play on our official server, you need to use a official FTB launcher, log in, enter pack code, download and play, the sever will be in "multiplayer" window

Oh, and one more thing, use English instead of Russian
 

Mr__Men

New Member
Jul 29, 2019
2
0
0
In order to play on our official server, you need to use a official FTB launcher, log in, enter pack code, download and play, the sever will be in "multiplayer" window

Oh, and one more thing, use English instead of Russian
ok)
 

Georggi

New Member
Jul 29, 2019
5
0
0
In order to play on our official server, you need to use a official FTB launcher, log in, enter pack code, download and play, the sever will be in "multiplayer" window

Oh, and one more thing, use English instead of Russian
Заяц\Rabbit, can you update your server mods versions?
 

Leksandr_ua

New Member
Jul 29, 2019
44
0
0
Заяц\Rabbit, can you update your server mods versions?

I already updated them, and change many thing in my pack
Btw, the pack is changed significantly, I added many new recipes, mods, dungeon and cross mod interaction (for ex. assembly table from BuildCraft now using for crafting AE2 processor)
 

SKuzmecov

New Member
Jul 29, 2019
9
0
0
I already updated them, and change many thing in my pack
Btw, the pack is changed significantly, I added many new recipes, mods, dungeon and cross mod interaction (for ex. assembly table from BuildCraft now using for crafting AE2 processor)
Your pack is nice)