Thought I should give you a heads up as MachineMuse hasn't been active.
Our pull requests haven't been merged into mainline yet, but are stable and include the following fixes:
You can download it here:
https://github.com/QMXTech/MachineMusePowersuits/releases
Our pull requests haven't been merged into mainline yet, but are stable and include the following fixes:
- Added fixes for toggling EnderIO facade transparency
- Fixed OmniWrench: Now works with EnderIO (a little too much...), MineFactoryReloaded, CoFH (ThermalExpansion & ThermalFoundation), BuildCraft, Railcraft and (should but untested) IC2!
- Updated Forge version
- Fixed keybind load with MPSA: Now MPSA modules aren't null when the keybinds are loaded! (Was causing MPSA keybinds to break)
- Also fixed a related issue where some keybind entries were duplicated (I think? I noted this issue in 1.6.4 but I didn't have this happen in 1.7.10 before I made the changes that probably fixed this...)
- An update by DrummerMC to Numina, fixing a bug in JSON handling
You can download it here:
https://github.com/QMXTech/MachineMusePowersuits/releases
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