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    [Linux] Watchdog script, auto crash recovery

    Hey all I have recently been having problems with my horizons server freezing up, still trying to track down the cause, but that's not the issue here. Due to those crashes, I decided it would be nice to set up some kind of auto-recovery script that will detect if the client is crashed and...
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    My Mindcrack Base(WIP)

    Since we're doing general building suggestions in here as well, here's a little something that helps me out a lot: Try to break up those straight, flat walls a bit. Maybe add a column offset by 1 block every 5ish blocks, add a protruding ring around the towers on every floor, things like that...
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    What the Heck is This?

    Have you seen what's coming with xycraft? It might be useless in its current release, but that's getting a bit stale.
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    How do you create a stable Mystcraft world?

    Sorry if that wasn't clear, it's only when using the Native Biome Controller that you shouldn't use any biome symbols. All ither biome controllers need at least one biome symbol, depending on the controller you're using.
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    How do you create a stable Mystcraft world?

    After writing a few Ages that turn out to have instability you should be able to figure out the necessary symbols by checking what symbols got added to your failed worlds. If you want a "vanilla" eternal day world, use the native biome controller wit NO biome symbols at all. Add your symbols...
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    Automated carrot and potato farming

    I just use a turtle and a skeleton spawner.
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    arboriculture [Forestry]

    Actually, the very first multi block structure was the vanilla double chest. ;-)
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    Question about programming mining turtles.

    OT: Aye, sorry about the formatting on that post, I was typing it on my mobile, makes me sloppy ;) Cleaning it up now.
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    Question about programming mining turtles.

    As for the coordinate grid: Basically, you'll give the turtle an origin point, for example the charging station. From then on, you'll have to record every movement of the turtle so it can find its way back to the origin. One way of doing that is to override the movement functions to record the...
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    Question about programming mining turtles.

    Basically two ways to go about it. You can either use the gps program (nice guide can be found here) or make the turtle plot its own position in a 3D grid. If you're not too big into programming I'd suggest getting a gps goto program on the CC forums or from some other source, but if you're up...
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    Help with turtle code please

    Those are lua programs that are run from a file. To do that, first create a new file using something like edit bridge, where bridge can be any name you want for the program. This will bring up an editor. You can enter the code there. There is no copy/paste, so you'll have to do it manually...
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    Making a task list in game...

    If that's something people are interested in, which I seem to be getting from this thread, I might look into writing a small program for CC that will display a todo list on a monitor. Some simple terminal commands or a GUI for adding and removing tasks, something along those lines.
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    Turtle cutting down tree's?

    Sorry, if that was a reply to me I don't know what you are talking about.
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    Forestry & RP 101

    Looks like a relay to me.
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    Turtle cutting down tree's?

    Very simple bit of code. For 1x1 Trees you can use something like this: turtle.dig() turtle.forward() while turtle.digUp() do turtle.up() end while turtle.down() do end For redwoods (2x2, don't know of any 4x4 trees) local height = 0 turtle.dig() turtle.forward() turtle.dig()...
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    Turtle Quarry

    You can get it directly from pastebin using the folowing command: pastebin get [code] [filename] eg. pastebin get gwPdpa3N quarry Code is the Pastebin URL-parameter (gwPdpa3N in this example), filename the name of the destination file.
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    "Carrying" animals?

    Not as an inventory icon, except for soul shards, but that isn't exactly what you're looking for. You could however use the gravity gun or portal gun (gravity gun is cheaper) to pick them up and "float" them back to your base. Not quite as convenient, but much better than luring them back.