Recent content by gimmedat

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    [32x] Summerfields [1.5.2][1.6.4][WIP] ** Updated 07/24/14 **

    This is my absolute favorite texture pack, right up there with John Smith. Both packs change the look completely yet still are so well stylized that they fit in with vanilla structures without being completely obscene. The only thing in my pack that really bugs me right now is dartcraft, I...
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    Draining Quarries. Good or Bad?

    Here's an awesome way of dealing with water replacement I found the other day. Take a cooling wand and hold down right click on the water and it will slowly turn every block in a large radius into ice. Next, take a Wand of Equal trade (preferably with potency) and use it to switch all the ice...
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    [32x] Galaxis - The High Tech FTB Texture Pack.

    Any new screenshots you mind sharing? Keep that hype going :)
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    Sephrik's Config Pack of Awesomeness - Redux - Ultimate Edition 148 Mods!

    Sephrik thank you for taking the time to make my gaming a bit easier, it's been very helpful. I have two questions however, first I wonder if you are adept enough at coding to fix the bug with running Better Dungeons and DivineRPG together? It requires changing entity ids which I don't believe...
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    Launcher freezes after pressing "launch" (v1.1.0)

    Is there a play offline option in the FTB Launcher or did you mean through other methods?
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    Can't plant saplings on humus

    Ok there is a problem it seems with rubber saplings. After the arboretum plants them and retrieves them in the logger they get a new id 626:1 instead of just 626. This new id seems to mess it up and the arboretum refuses to plant them although it will plant other saplings just fine.
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    Can't plant saplings on humus

    Ok thanks I did not realize that, last I played was on 1.2.5 and this was possible.
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    Can't plant saplings on humus

    I have tried in my SMP world and I just tried in a brand new install on SSP to confirm it. The forestry mod appears to have an ID problem in the modpack and it causes humus to not allow saplings to be planted on it. This makes all tree farms unusable. Any fixes?