Recent content by Cyperangel

  1. C

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Mine do get upgrades once in a while when they level up. But not every level.
  2. C

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Oh my G! This!. Weeeee! Man, you just made my day! I am trying to collect all the records for the stable division sigil quest, and it is a bleeding pain in the rear to do. But this flower, which I had totally forgotten, could get mere there. You Sir, are AWESOME!
  3. C

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    As added fun, something in my game has decided to rename certain regular Minecraft items to some rather odd things. Cobble shall henceforth be known as :Lucas' hopes and dreams Cobble. TNT shall be known as: Kayjaxx's Yellow Flash of Can't See. The anvil will be known as: Brick Bosworth's Anvil...
  4. C

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    I have also run into the laudanum problem. No matter how I try to complete the better dungeons quest, I get stuck on the laudanum. It simply will not recognize it. I have even tried piping them into the QDS block, but it just ate them, without completing the quest. Meh.
  5. C

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Ok, I may have derped, but I simply cannot figure out how to get the tritium or whatever it is called (MO metal) out of my smeltery, once it is turned liquid. It melts down fine, but simply will not exit the smeltery again. Neither ingots nor block casts work.
  6. C

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Oh-kay... I have played a good bit on the current release on Curse, and after a few wrong turns, more or less got the hang of the agressive mobs. Now, I am fiddling around in the Beta, and dear spaghetti monster almighty! Those droids are killing me left and right, and left again. Sniping me...
  7. C

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Just an FYI Caigan: Just opened a blind bag, and got a PA blind bag... And that is playing the BETA. It told me to come tell you about it ;) Then I deleted the bag, gave myself another blind bag, and got... a PA blind bag, series C 1 again.... Edited to add: Got another 4 bags, two of those...
  8. C

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    I figured out, that if you insert an iron nugget as the first thing, and then load up the drawer on iron blocks or ingots, it works as intended. If you insert a block or an ingot as the first thing, it thinks nuggets are supposed to be rotten flesh. Same with the copper nuggets that were out of...
  9. C

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Erm.... Yeah, about that..... *Runs away and hides in shame* Yep, it works now. Derpy, derpy me. And, THANK YOU for this awesome modpack. Me and the hubby are having heaps of fun playing it. And hes not normally a MC person. So this is pure awesome!
  10. C

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    I is sad :( I tried copying my save game from the curse launcher into the beta. But sadly it won't load. It complains about a heap of missing blocks, then cpntinues to load a minute or so, and then closes the launcher window with an error I had hoped I could keep the save when the pack gets...
  11. C

    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Would it be at all possible to limit the spawn of ore in the modpack, to just one type of each ore, instead of as it is now, at least two types of tin, copper, aluminium etc?
  12. C

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Ok, I have to ask. I have started a new game of Crash Landing from the Curse launcher. And so far I have managed to survive, even to the point of finding the city that is north of the ship. However, I simply cannot find any smeltery related items anywhere in the city. Sure, I got 3 movie...
  13. C

    [1.6.4] Material Energy^3 [JamPacked] [HQM] [CTM] [Beta]

    Are there any blocks that I can use to light up an area, that mobs cannot destroy?
  14. C

    Moderators: They make you lose count(Longest thread still alive!)

    27. Christ BloodnBones is brutal
  15. C

    [1.6.4] Material Energy^3 [JamPacked] [HQM] [CTM] [Beta]

    And ME3 won Jampacked! Weeeeeeee!