Xycraft Tank Problem

Boundary

New Member
Jul 29, 2019
140
0
0
Hi everyone, hope I am posting this i the right place :)

I am having a problem with xycraft tanks & wrathlamps causing some funky conflicts with each other, does anyone know how to fix this aside from removing one of the items from the area? I am running D20 5.20 on a small home multiplayer server.

Thanks
 

dc0110

New Member
Jul 29, 2019
123
0
0
On one of Direwolf's videos he mentioned/demonstrated it.
Something about changing your armour etc.

I think it has been fixed, but I'm not sure if it's in the build you're using.
 
  • Like
Reactions: MagusUnion

hotblack desiato

New Member
Jul 29, 2019
373
0
0
as far as I know: wrath lamps set up invisible air-like blocks around themselves to make the lit area larger.

and tanks (railcraft and xycraft) become angry, if something exists inside the hollow area of the tank.

so I guess, you need to move the wrathlamp away from the tank, so this light-block does not spawn inside the tank. since you don't need light inside a tank, you don't lose anything.
 

Boundary

New Member
Jul 29, 2019
140
0
0
Thanks for the replies.

Not sure which build either, but yeah similar to what D20 showed in that video but no graphical interference, just the armour swop & broken tanks. I have moved the wrathlamp for now, really not a big deal, but thanks for the explanations insight is always good :)
 

Hobo

New Member
Jul 29, 2019
10
0
0
bumped in this bug today. the only way around it was break everything and place blocks over the "ghost blocks" then break everything again. I found very useful xycraft viewer for their ability to connect boundaries to form a uniform surface. if the single viewer do not connect to the remaining surface it means it's bugged. if broken and replaced it connect flawlessly and everything is good. I was lucky that of the entire 12*12 structure only two vertical layers was bugged. Hope it helps someone!