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Whats with all the red crosses?

Discussion in 'General FTB chat' started by alexben99, Mar 17, 2013.

  1. alexben99

    alexben99 New Member

    So... just started seeing these red crosses in certain places in and around my base. Any ideas what they are or how i can fix them? I m using FTB Ultimate 1.0.1 without gregtech
    Thanks! 2013-03-17_20.06.54.png
     
  2. PeggleFrank

    PeggleFrank New Member

    Are you using Optifine?
    Sometimes Optifine can try to put snow on a modded piece of grass/sapling/whatever and it'll use the wrong ID for the snow, and it'll look akward. I remember on Tekkit that same thing happening, only with sapphire pickaxes, so everywhere around my base was just filled with sapphire picks.
     
  3. alexben99

    alexben99 New Member

    Yeah im using Optifine but this isnt a snow biome...
     
  4. Eyamaz

    Eyamaz New Member

    It's part of NEI. I don't remember the keybind to turn it on and off because I changed mine. It shows where mobs can spawn do to low light levels.

    Sent from my HTC One X+ using Tapatalk 2
     
  5. alexben99

    alexben99 New Member

    I got it... F7
     
  6. Revemohl

    Revemohl New Member

    It's F7.
    F9 is from the newest NEI as well and it shows the chunk boundaries.
     
  7. tehBlobLord

    tehBlobLord New Member

    I think it's F7 to turn it off, it shows you where mobs can spawn :)
    EDIT:
    Double ninja'd, wow
     
  8. Saice

    Saice New Member

    really? Never knew about that feture in NEI. I'll have to look into that.
     
  9. Eyamaz

    Eyamaz New Member

    It's new, along with showing chunk boundaries.

    Sent from my HTC One X+ using Tapatalk 2
     
  10. Freakscar

    Freakscar New Member

    Oh hell yes, thank you all. I was looking for a mod that did that "where can mobs spawn" grid.. never crossed my mind that it's already implemented in one of the Packs mods. :D
     
  11. zemerick

    zemerick New Member

    Something to note though is it ignores daylight. Useful in the overworld since mobs could just spawn at night...but eternal day ages it shows as mobs being able to spawn most everywhere, even though it will never be night and actually allow it.

    Also, it's not just light levels. It correctly shows that mobs can not spawn on xycraft blocks.
     
  12. Dravarden

    Dravarden New Member

    Still waiting for a mod that shows spawnchunks :(
     
  13. GreenWolf13

    GreenWolf13 New Member

    Why? Slimes spawn in swamp biomes at night now.
     
  14. Dravarden

    Dravarden New Member

    lol wtf I said SPAWN chunks, not SLIME chunks, the ones that are always loaded, at the spawn of the world and stuff, they are sorta like vanilla chunk loaders, but they can't be moved... here:

     
  15. danidas

    danidas New Member

    By default minecraft will always load x number of chunks around the worlds spawn point as a permanent chunk loader. Which last I checked can be configured in the server config file but for SSP has no config.
     
  16. Dravarden

    Dravarden New Member

    OHHH!!! so that is what that number is for... I thought it was spawn PROTECTION, not chunks...

    I guess that kinda makes sense.
     
  17. Eyamaz

    Eyamaz New Member

    This I did not know and makes me :)

    Sent from my HTC One X+ using Tapatalk 2
     
  18. NightKev

    NightKev New Member

    There is a spawn protection config for servers, though it's not part of the server.properties file by default, you have to add it yourself. It should be "spawn-protection" iirc. It could be added by a mod, but I think they put it into vanilla probably around 1.3/1.4 release.
     
  19. MamiyaOtaru

    MamiyaOtaru New Member

    Zombe's modpack does a similar thing, except it shows yellow Xs where daylight means no spawn but nighttime means spawn. So you'd only have to watch out for red in a permanent daylight dimension
     
  20. MLGSnail500

    MLGSnail500 Guest

    Hey, thanks for posting this! I thought it meant mobs COULDN'T spawn!
     

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