I keep wracking my brain trying to come up with ideas that feel less cookie cutter and more my own. Progress has been slow in my world from the lack thereof... In the meantime, I've learned some things that I would like share. (Unleashed Pack is what I use, BTW.) One) On the topic of squid farms to get ink sacs for a "OP" biomass farm... I learned that ALL vanilla "dyes" work in the device. - A harvester will harvest grass and flowers - There appears to be a recipe that turns Industrial Fertalizer into Forestry's Fertalizer (Which subsequently, works like bonemeal on grass blocks.) Two) Unrelated to the above, I've been working with the Programmable Rednet Controller in conjunction with buildcraft gates and have discovered the Schmitt Trigger! I'm loving the ability to finally smooth out input that can be spammy when using the gates as sensors in certain scenarios. Three-ish) I've cheated a little in my world in relation to Calclavia's MFFS... But it takes the complication out of a powerful setup that can "clean up" vanilla bedrock and leave it looking pretty/clean! (Like flossing after using a quarry toothbrush!) (Warning!!! Laggy as all hell if you go full scale!) Four-ish) I've also used an "exploit" using the force wrench and a certain Twilight Forest block to clean up the bedrock of a maze. Thanks buildcraft for "fixing" your quarry... (My opinion, but I think there are times that either bedrock should not be used, or there should be a way to remove it. Yes, strange of me to say despite having creative powers...) So what do you think you have discovered that has not been shared or is little well known on these forums?