Did you guys see this!????!!! FTB is gonna die. This is horrible. Mod devs are moving to C++ meaning FTB will have a lack of possible mods. https://minecraft.net/en-us/article/all-news-e3
Dude, that is NOT what it says! Jeez, talk about needless scare-mongering! It's a known fact that the Win10 and console versions will be C++, have you only just found this out?! The "Java Edition" (i.e. the original) will be supported (at least for now) and the situation with FTB and mod devs hasn't changed! Jeez.
My main concern is that they'll make modpacks microtransactions. Like they did with maps, and resource packs
My greater fear would be Microsoft acting as a vendor for fan made content (giving mod creators a cut, but making sure they get their piece of the pie), then seizing any mod that doesn't get updated on their timetable as their own since it's written in and for their intellectual property. I don't actually foresee this coming to pass any time soon, but the money grubbing corperate empire (in general, not just Microsoft) consumes all it can in an attempt to live forever. Let's hope they never take it that far.My main concern is that they'll make modpacks microtransactions. Like they did with maps, and resource packs
It'll never happen, BECAUSE they are a money hungry empire. Long term, it is simply more valuable to let the fans keep the game relevant forever than it is to choke the game out with microtransactions. The idea of them letting the modders take their cut sounds plausible on paper, but I don't think that's a headache they're interested in, and I think it would damage their chances of the former goal, which is keep the fan base active and hungry for more.
They will make more money by getting every young person to buy the game for the next 20 years (maybe selling a texture pack or two in the process) than they would by suffocating the IP and inviting a competitor to win over the fanbase. They HAVE to have understood this when they bought the IP or they wouldn't have spent over $2 billion on it.
Microsoft does appear to be run by trained monkeys at this point, but they're not financially suicidal either.
The ultimate use of Minecraft according to Microsoft is to generate interest among kids in software development, preferably using the free Visual studio IDE. If they become professional and keep using Visual Studio so much the better.
Exactly. The value, just like facebook, is in cultivating the fan base. If they slog it down with what people are fearing, it will only push the fanbase out to an eventual competitor. It's 100% in their best interest to make people NEED this game in their veins, and for a very long time.
Of course they will also continue to have some microtransactions to sell because they are not allergic to money, but it's in their best interest to be as generous as possible with everything.
I'm not sure I can agree with that. The Xbox is their console, so they have complete right to how content is distributed on it and at what price. Likewise, Win10 is their property and platform, so the same applies. If Microsoft told Apple/Google that any mod content for Minecraft was to be free, the respective marketplaces would either carry it as a free download or simply not carry it at all. If Microsoft wanted the microtransactions gone, they have all the power to do it already, but once a revenue stream is identified, businesses are not prone to closing it without a fight.Most of the microtransaction stuff is aimed, you'll notice, at the Console/Phone/Tablet market and just happens to hit MCWin10 because they're all based on the same code. Even if Microsoft removed the cost for unneeded DLC on Win10/Xbox the other game stores would keep charging for it. Not Microsoft's fault.