The Bunker HQM

Discussion in 'Public Packs' started by nick stillman, Feb 22, 2015.

  1. nick stillman

    nick stillman Active Member

    Hi all. I just wanted to let you know about a pack I have been working on. It is called "The Bunker". The premise behind the pack is that the world, as you knew it, was destroyed. After a great war with the Farlanders, they took all of the grass, ores, trees, water, lava, and animals from the world. The only thing that is left is sludge, waste, stone, and this bunker.

    Your father created this bunker in case this war developed. The Farlanders were becoming agitated. The Minecraftian's power was becoming too strong with their quarries and electricity. This bunker, the last shred of humanity, has what it takes to recreate the world, travel to the farlands, or seek revenge for humanity. You, the last human on Minecraftia, have a special power. You can control the genetic makeup of crops through a magic called "The Weave" to make them yield whatever you want.

    Gameplay:
    There are two paths the player may choose: peace or war. If the player focuses on peace, they will be shown the true power of Botania, Blood Magic, and Thaumcraft. Following this path takes you to the Farlands(ie: The Aether). If war is chosen... Mekanism is the path to follow. Following this path takes you to the End to slay the dragon.

    All resources are to be gained from Magical Crops.

    Screenshots[http://imgur.com/a/gwpK0]

    If you have any questions, just ask. This pack is currently in an Alpha stage.
     
    Azuilo, yusei1e, Pudding01 and 4 others like this.
  2. saxmaster98

    saxmaster98 New Member

    here is the modlist:


    aether ii[x]

    Baubles[x]

    CodeChickenLib[x]

    ForgeMultipart[x]

    Bagginses[x]

    BloodMagic[x]

    Botania[x]

    buildcraft[x]

    buildcraft-compat[x]

    Carpernter's Blocks[x]

    Chisel2[x]

    CodeChickenCore[x]

    CoFHCore[x]

    Computercraft[x]

    Enchiridion[x]

    EnderZoo[x]

    ExtraTic[x]

    extrautilities[x]

    fastcraft[x]

    HQM[x]

    IguanaTinkersTweaks[x]

    InfernalMobs[x]

    InvenoryTweaks[x]

    Jabba[x]

    logisticspipes[x]

    magicalcrops[x]

    Mantle[x]

    Mekanism[x]

    MekanismGenerators[x]

    MFR[x]

    MineTweaker3[x]

    MobProperties[x]

    ModTweaker[x]

    natura[x]

    neiaddons[x]

    NEIInterfration[x]

    NetherOres[x]

    NEI[x]

    Openblocks[x]

    OpenModsLib[x]

    Railcraft[x]

    RedstoneArsenal[x]

    SolarFlux[x]

    supercraftingframe[x]

    Tconstruct[x]

    Thaumcraft[x]

    TiCTooltips[x]

    ttCore[x]

    Waila[x]

    WailaHarvestability[x]

    WAILAPlugins.[x]
     
    Azuilo, hiharryII and GamerwithnoGame like this.
  3. seems like it could be a really good pack, can't wait to see where this goes. I also can't wait to try this pack out myself :)
     
  4. reddracomancer

    reddracomancer Active Member

    Seems really cool can't wait to try it out and just wondering if you could fit Applied energistics in the pack
     
  5. If it was in the pack, doesn't mean you'd have to use it.
     
  6. Zernonia

    Zernonia New Member

    Great idea for HQM , love to try it out

    The path to choose is interesting, personally i think that blood magic should be in the 'WAR" zone. As it is "BLOOD magic" XD . And in the war side, slay dragon using mech kinda bored, maybe more magic and bloody stuff will be nice?
     
  7. reddracomancer

    reddracomancer Active Member

    Probably will try to go both paths if possible lol
     
  8. dmtryzhkv

    dmtryzhkv Active Member

    can't wait untill release! seems like pretty good work! hqm caught me here!
     
  9. Pyure

    Pyure Not Totally Useless

    Peace = blood magic

    makes sense
     
  10. egor66

    egor66 Well-Known Member

    Interesting theme stick me down for a tester, no idea how far down the quest creation you are but check out some of the other packs, some give way, way to much as rewards for quests, try find your own balance point check out regrowth as that one has what I would call the best quest & reward system in a pack I have seen so far.

    & GL.
     
    Last edited: Feb 23, 2015
  11. ShootingDragon

    ShootingDragon Active Member

    yes i would love this alot! cant wait!
     
  12. Jackcat136

    Jackcat136 Active Member

    This pack is looking amazing so far, good luck with this pack, especially since I've been looking for a nice HQM Pack :3. Would be honoured and glad to help with beta testing
     
  13. Having a look over the mods again, I would like to suggest ars magica 2 as another mod for the peace side (maybe blood magic could be swapped out for it).

    I would also like to say that I would love to be on the testing team, when it comes to a time for testing :)
     
  14. Jackcat136

    Jackcat136 Active Member

    You monster, taking out blood magic :mad:
     
  15. yovliporat

    yovliporat Member

    Seems like a cool pack! no download yet?
     
  16. It was a suggestion, I actually love blood magic. I just thought that ars magica was more "peaceful" than blood magic.
     
    Pudding01 likes this.
  17. dmtryzhkv

    dmtryzhkv Active Member

    still waiting for the launcher code :(
     
  18. JohnDagger

    JohnDagger New Member

    I would love to try this pack
     
  19. shdwDragon

    shdwDragon Active Member

    Looks pretty cool. Any ETA on the pack code?
     
  20. darthwesix

    darthwesix Active Member

    this modpacks idea sound cool. I would LOVE to beta test (also I agree with the people who say blood magic should be on the war half)
     

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