Preface: I've always been much more magic medieval than anything else, so this is all effectively entirely new to me. So, I've been working on my SSP world (1.7.10) for a few weeks now and have gotten the shell of my final base complete (mage tower for those wondering), but now that it's finished I feel it's time to start moving in. In concert with this, I need to move all of my storage over, set up a tree farm, figure out a means of power automation and storage (probably), and start really making the base functional. Now, the relevant mods here are Railcraft, Iron Chests, Extra Utilities, Tubes!, Steve's Carts, JABBA, Flaxbeard's Steam Mod, and Ender Storage. Everything else of relevance is magic mods, so Blood Magic (unstarted), Witchery (early phase with all trees unlocked, no altar yet), Botania (super early game), and Thaumcraft (why won't you unlock, Eldritch tab?!).
The problem? I've never made a sorting system, I've never automated a power system, I've never used a quarry, etcetera. I had thought I'd read that barrels could pass items to barrels below them, but it seems that was a mistake as I tested it in Creative just last night to no avail. Basically, I've always done things manually and have never automated much of anything. I wish to change this, and the sooner I can figure it out the better.
I've managed a very basic 3 walls of barrels with transfer pipes running behind the barrels in sequential order from an ender chest to make sure an item must pass through every single barrel before reaching my other wall of Iron Chests, but it's not terribly attractive to look at and took forever to set up all of those transfer pipes. To this, I feel there must be a better way to set up a sorting system. I'd appreciate screenshots and mastery of others here, and remember: it's all new to me, so try to avoid the acronyms if you can?
As for power? Well, that Ender Quarry looks awfully tempting, but I believe the only way I can power it is with the generators in Extra Utilities unless it'll accept power from Railcraft stuff. Either way, I've not messed with that sort of thing in either mod before, so it's again something I'm largely lost on. I know people seem to like using steam boilers to generate their power, then store it somewhere, but I'm not aware of any batteries within Railcraft so I may be somewhat stuck there.
Finally, tree farms. I've managed to set up a basic functional Steve's Carts tree farm in Creative, but it is of course again lacking in automation. Eventually I would need to come back to refuel the cart (compact solar and coal engine), which is strictly speaking not ideal. I also discovered that the multicoloured block you place above your manager (name escapes me) resets its settings every time you close your world, so that thing isn't particularly useful to me.
TLDR: Halp I dont git tech! (that actually hurt to type)
The problem? I've never made a sorting system, I've never automated a power system, I've never used a quarry, etcetera. I had thought I'd read that barrels could pass items to barrels below them, but it seems that was a mistake as I tested it in Creative just last night to no avail. Basically, I've always done things manually and have never automated much of anything. I wish to change this, and the sooner I can figure it out the better.
I've managed a very basic 3 walls of barrels with transfer pipes running behind the barrels in sequential order from an ender chest to make sure an item must pass through every single barrel before reaching my other wall of Iron Chests, but it's not terribly attractive to look at and took forever to set up all of those transfer pipes. To this, I feel there must be a better way to set up a sorting system. I'd appreciate screenshots and mastery of others here, and remember: it's all new to me, so try to avoid the acronyms if you can?
As for power? Well, that Ender Quarry looks awfully tempting, but I believe the only way I can power it is with the generators in Extra Utilities unless it'll accept power from Railcraft stuff. Either way, I've not messed with that sort of thing in either mod before, so it's again something I'm largely lost on. I know people seem to like using steam boilers to generate their power, then store it somewhere, but I'm not aware of any batteries within Railcraft so I may be somewhat stuck there.
Finally, tree farms. I've managed to set up a basic functional Steve's Carts tree farm in Creative, but it is of course again lacking in automation. Eventually I would need to come back to refuel the cart (compact solar and coal engine), which is strictly speaking not ideal. I also discovered that the multicoloured block you place above your manager (name escapes me) resets its settings every time you close your world, so that thing isn't particularly useful to me.
TLDR: Halp I dont git tech! (that actually hurt to type)
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