Simple Recycling - GregTech-like tool recycling, without the Greg

Discussion in 'Mod Discussion' started by immibis, Dec 8, 2013.

  1. immibis

    immibis Forum Addict Mod Developer

    Download page. Does not require Immibis Core or any other mods.

    Simple Recycling is a tiny mod that allows you to smelt undamaged metal tools and armour back into ingots, like so:
    [​IMG]

    If you have IC2 installed, you can also macerate them:
    [​IMG]

    Macerating works for all tools with a dust form, not just metal tools:
    [​IMG]

    Same for pulverizing:

    [​IMG]

    And that is literally all this mod does.



    Compatibility notes, for modpack authors:

    To detect tools, this mod takes each known tool material, and tries crafting it in certain shapes. Specifically: a pickaxe shape, a shovel shape, a hoe shape, a sword shape, an axe shape, a shears shape, a RP2-like sickle shape, a chestplate shape, a leggings shape, a boots shape, and a helmet shape.
    Tools whose only crafting recipe does not follow one of these patterns will not be detected.
    Tools that are not detected can be added manually to the config file.

    To detect tool materials, the mod tries the first item from every ore dictionary name, as well as any items specified in the config. Materials starting with "ingot" in the ore dictionary, or added to the "ingots" config option, will be smeltable. Materials not starting with "ingot", or added to the "gems" config option, will require macerating.
     
    Last edited: Mar 29, 2014
    1SDAN, DrowElf, Tornado3019 and 6 others like this.
  2. abculatter_2

    abculatter_2 Well-Known Member

    Will it only work on full-durability tools?
     
  3. immibis

    immibis Forum Addict Mod Developer

    Yes.
     
    abculatter_2 likes this.
  4. SonOfABirch

    SonOfABirch Popular Member

    will compatibility be added for things other than the macerator? Like the pulveriser from TE, or the crusher from Mekanism?
     
    Mjw and KirinDave like this.
  5. immibis

    immibis Forum Addict Mod Developer

    Version 57.1.0 allows you to add tools to the config file, if they don't follow a supported crafting pattern (e.g. wrenches)

    I would prefer not to spam more recipe lists, or install more APIs. Maybe if someone wants this for a modpack without IC2.
     
    Last edited: Dec 8, 2013
  6. SonOfABirch

    SonOfABirch Popular Member

    RRLite won't have IC2 :3
     
  7. Odovbold

    Odovbold Well-Known Member

    Is RR Lite also on ATLauncher? Sounds interesting.

    Sent from my Nexus 7 using Tapatalk
     
  8. Jadedcat

    Jadedcat Gamepack Creator Retired Staff

    Bit hard to use in several of our modpacks. TE integration would be useful for the modpack team. Also Mariculture and TiCon and Railcraft's rockcrusher. THough Just IC2 and TE would cover about 85% of the modpacks. IC2 only only covers about 25% of the packs.
     
    PierceSG and abculatter_2 like this.
  9. SonOfABirch

    SonOfABirch Popular Member

    It will be, it's not out yet
     
    Mjw, Odovbold and RedBoss like this.
  10. sciguyryan

    sciguyryan Well-Known Member

    TE support would be very much welcomed!

    Most of the TE stuff is done via IMC these days so no need for API calls even :D
     
  11. immibis

    immibis Forum Addict Mod Developer

    Recipes and fuels can be added with IMC, but I'd still need the API to get recipes.

    For example, when it finds cobblestone pickaxes, it needs to find out what cobblestone pulverizes to (gravel and sand), and then add a recipe from cobblestone pickaxes to that.
     
  12. sciguyryan

    sciguyryan Well-Known Member

    Hmm. As far as I know KL hasn't got one for that. Though can you not use the same list as you do to produce the IC2 maceration one? Either way you could ask KL for an IMC to get the recipes if it is that important.
     
  13. iconmaster

    iconmaster Active Member

    Nice to see a new mod from you, Immibis! I'd really take a look into TE. I, for one, don't have it in my current modpack, but it's certainly popular right now.
     
  14. Golrith

    Golrith Over-Achiever Trusted User

    I'd be happy to just have the smelting support for Thermal Expansion. Don't really need pulverisation support.
     
    Digdug likes this.
  15. immibis

    immibis Forum Addict Mod Developer

    Smelting support should already happen - Redstone Furnaces use the same recipe list as vanilla furnaces AFAIK.
     
  16. l3lackCalamity

    l3lackCalamity Active Member

    Looks awesome. :) Good work
     
  17. Golrith

    Golrith Over-Achiever Trusted User

    Added this to my mod pack last night, worked well, was able to turn Mekanism armour/tools from mob drops back into their ingots apart from the Mekanism Steel equipment. That refused to be turned back into Ingots. Perhaps a "conflict" because Railcraft is also installed, and both mods have their own steel and steel armour/tools.

    Apart from that, gives a use to those old tools & mob drops.
     
  18. immibis

    immibis Forum Addict Mod Developer

    That is likely. If you can't craft something from steel ingots, this mod will not detect it.
     
  19. abculatter_2

    abculatter_2 Well-Known Member

    Actually, it's probably because Mekanism's steel equipment is crafted with steel and iron ingots, rather then just straight steel.
     
  20. Golrith

    Golrith Over-Achiever Trusted User

    Ah, never actually checked the crafting recipe for the Mek steel stuff. That will explain that. At least I can recycle the Osmium, that's good enough for me!
     

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