Shaders and Monster Modpack

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SkeletonPunk

New Member
Jul 29, 2019
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So... I was trying to get The Shaders Mod for 1.6 installed for monster, I did it correctly (at least I think i did) open minecraft just fine, then opened a creative world. I selected Meeps and everything went a weird shade of blue(but i could still see the atmosphere texture and walia) Then i got black screened and it kept repeating these two lines:
2014-01-09 20:29:03 [INFO] [STDERR] GL error 0x0502: Invalid operation at pre-renderCompositeFinal
2014-01-09 20:29:03 [INFO] [STDERR] GL error 0x0502: Invalid operation at pre-composite
what is happening?
 

SkeletonPunk

New Member
Jul 29, 2019
2,063
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1
So I did that and know when i load SUES it looks like this
yd1k0CT.png
 

TimF

New Member
Jul 29, 2019
7
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SkeletonPunk - I'm having exactly the same problem you had. Could you explain how you fixed it? Thanks!
 

SkeletonPunk

New Member
Jul 29, 2019
2,063
-3
1
SkeletonPunk - I'm having exactly the same problem you had. Could you explain how you fixed it? Thanks!
Simple, I figured out that ftb monster is simply incompatible with shaders for some reason, and since there are over 100 mods installed, I switched to direwolf (which is a better pack in my opinion, and it works perfectly fine, just get the shaders from the thread he gave, get meeps shader, and install the mod with optifine and run it.
 

TimF

New Member
Jul 29, 2019
7
0
0
Ah, fair enough, thanks. Does anyone know which mod(s) in Monster are causing the problems?