Server Worldgen is Different than Single Player Worldgen with Same Seed

Discussion in 'General Discussion' started by Xeonen, Dec 10, 2013.

  1. Xeonen

    Xeonen Active Member

    That basically it, I wonder what might be causing it? Have you ever experienced such a thing? I must note that both server and client are using identical mods, identical configs. Worldgen is DEFAULT on both.

    The list might be long though the mods that change world generation are basically ExtrabiomesXL and Thaumcraft.
     
  2. Yusunoha

    Yusunoha Never Leaves Wiki Staff ModMyMC Editor

    I think when both are vanilla, they're about the same when it comes to landscape, but with mods that add world generation, it'll probably be different every time.
    for example in a seed you might have a thaumium hill the first time, but if you regenerate the world the second time, it won't be there anymore
     
  3. Xeonen

    Xeonen Active Member

    What I'm encountering is a bit different and weird, both server and client are composed of exactly same mods and same configs yet biomes are totally different. Rainforest turns into snowforest and desert into extreme hills. It is not a slight change one would expect.
     
  4. Yusunoha

    Yusunoha Never Leaves Wiki Staff ModMyMC Editor

    I don't know how mods like ExtraBiomesXL work when regenerating the world... if they'll generate the same biomes in the same seeds, or just randomly generate biomes.
    if it does generate biomes randomly each time it'd explain why your singleplayer and multiplayer worlds are so different from eachother.
     

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