While riding in the car listening to Frozen in the front seat while the sister sings in the back, I had a fleeting idea for a map and decided to share before I forget. Most maps nowadays focus on tech and have magic as a side thing. Agrarian skies makes fabulous use of blood magic with the later updates, but most quests are still tech-based.
What if there was a pack/map to change this idea? In real life, people had minimal tech but were instead obsessed with alchemy and other, well, thaumic things. What if a pack followed this progression tree rather than the typical tech-first magic-later tree?
I have ideas on how to implement this in a functional and playable way, but I wanted the input of you lot before I spend time attempting it. Should I make it a skyblock map? If so, I think I would give a rather large starting area because there is kind of a reason thaumcraft and blood magic are later game in AgSkies. Should it be a completely new modpack, or just minetweaker the shit out of an existing pack?
/walloftext
What if there was a pack/map to change this idea? In real life, people had minimal tech but were instead obsessed with alchemy and other, well, thaumic things. What if a pack followed this progression tree rather than the typical tech-first magic-later tree?
I have ideas on how to implement this in a functional and playable way, but I wanted the input of you lot before I spend time attempting it. Should I make it a skyblock map? If so, I think I would give a rather large starting area because there is kind of a reason thaumcraft and blood magic are later game in AgSkies. Should it be a completely new modpack, or just minetweaker the shit out of an existing pack?
/walloftext