Need a way to produce tons of scrap

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chakratos

New Member
Jul 29, 2019
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Hey
I need a way to produce many scrap for my mass fab
for now i go with my Mining Laser and shot with long like a quarry to collect stone and dirt (and many ores)
http://epvpimg.com/sMGMc
but thats to Exhausting cause with 40stacks cobble i only get like 30-40 scrap boxes that holds for ~4min mass fab so i need an automatical way for getting lots of scrap

Thats my currently setup:
http://epvpimg.com/hOiKb
http://epvpimg.com/MHFrc
http://epvpimg.com/8xpVg
http://epvpimg.com/MLBbg


LG Chakratos
 

Emasher

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Jul 29, 2019
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Use ignius extruders from thermal expansion to generate cobble. The trick is getting the right balance between extruders, recyclers, over-clockers, and power to the mass fabricator so that you have a continuous supply of scrap.
 
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PierceSG

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Jul 29, 2019
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Thermal Expansion's Igneous Extruder, just add Lava and Water and it will produce unlimited cobblestone. The lava and water won't be consume if you are producing cobblestone. Stone consumes water and obsidian consumes lava though. They do not need MJ to run, as well as being able to configure it's output face, so you can if you want to, string a bunch of them together making cobblestone for your fab.[DOUBLEPOST=1376586989][/DOUBLEPOST]And I'm slow. :(
 
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cynric

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Jul 29, 2019
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Igneous extruders are slow though, you need lots of them to get scrap at a decent rate. I preferred to just put a quarry down somewhere, with decent energy production you get recycler fodder really fast plus a bunch of resources for bigger projects later on.
 

chakratos

New Member
Jul 29, 2019
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Thank you very much i will try this i thought that it needs MJ (Dont like MJ cause the "battery box" is so complicatet and expensive)

LG Chakratos
 

Bibble

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Jul 29, 2019
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Common trick is a block of extruders all being pulled out with one router from factorisation. Because they can visit all connected inventories, you don't actually need any accessible sides, meaning that you can make a 4x4x4 block of extruders without taking up masses of room.
 

PureEvil

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Jul 29, 2019
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Set up 4 max sized quarries, MFR 11x11 tree farm (tons of planks and saplings) or 50 igneous extruders set to cobblestone, as for me, 4 quarries were still not enough to run 3 recyclers with 10 overclockers each but with 5 I think they would run constantly.
 

Platinawolf

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Jul 29, 2019
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If I recall correctly, an extruder needs about 40 ticks to generate 1 cobble. So 40 extruders per recycler (with 10 overclock modules and a battery upgrade) should be pretty perfect. As mentioned above, use a router to move the cobble from the extruders into the recyclers.
 

chakratos

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Jul 29, 2019
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Thanks for help I have now 10Extruder to 1 Recycler on LV with 7 upgrades and it works kinda constantly
Simply connected all with iron pipes so theres no problem :)
 

Harvest88

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Jul 29, 2019
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If I recall correctly, an extruder needs about 40 ticks to generate 1 cobble. So 40 extruders per recycler (with 10 overclock modules and a battery upgrade) should be pretty perfect. As mentioned above, use a router to move the cobble from the extruders into the recyclers.
If your trying to make UUM cheaper don't be dumping power into a recycler instead of the mass fab. 10 overclockers is going to drain quite some power just for a piece of scrap, there is a trick though due to rounding errors. You can do a single overclocker to reduce a recycling operation cost from 45 eu to just 33eu. Add another and you can still save a single eu per operation.
 

CapturetheBomb

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Jul 29, 2019
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I would make an MFR oak tree farm and just pipe the excess stuff into recyclers. Simple, and some wood can be diverted to produce power for the machine to run. It is a bit quicker than igneous extruders, I think.
 

namiasdf

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Jul 29, 2019
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If you're like me and you have a tendency on creating a large excess of stuff, whether it be through farms/quarrying, it shouldn't be a problem. Most processes have byproducts that you won't require as much/if any of that byproduct in any other process. Simply gauge how quickly you are generating those things and recycle them. This is the most "effective" way to generate scrap, using what excess you have to do so.

Here are a few of my overproduced items which I turn to scrap in multiple recyclers with varying number of overclockers, to match how quickly I generate that excess:

- Rubber balls from MFR tree farm (I generate a couple thousand per hour)
- Plantballs/compress plant balls from MFR tree farm (I generate a couple hundred per hour)
- Wheat from MFR farm (Depending, I could generate tens of thousands per hour)
- Arrows from skeleton spawner (Few hundred per hour)
- Cobble, gravel & dirt from quarrying (Few hundred per hour)

In the future I project that I will also overproduce things like:

- Blaze rods from blaze spawner
- Spider eyes from cave spider spawner
- Assorted combs from bee farm

As you can see, even if scrap is generated at a rate of 10%, I still have the capability to produce at least 1000 scrap/hour. I didn't really read what you were producing scrap for, but I hope this might be somewhat intriguing and has provided some insight.
 
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TangentialThreat

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Jul 29, 2019
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namaisdf has the right idea. Any place you might otherwise put a void pipe or a garbage can, put a tesseract that goes to the recycling center. Waste not want not.
 
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Bellaabzug21

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Jul 29, 2019
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Well, one should always start with igneous extruders going into your recyclers. Those are a must. If You really want to get fancy, then you can dump bees that you don't want into the recyclers if you're not using extra bees.
 

Harvest88

New Member
Jul 29, 2019
1,365
-1
0
If you're like me and you have a tendency on creating a large excess of stuff, whether it be through farms/quarrying, it shouldn't be a problem. Most processes have byproducts that you won't require as much/if any of that byproduct in any other process. Simply gauge how quickly you are generating those things and recycle them. This is the most "effective" way to generate scrap, using what excess you have to do so.

Here are a few of my overproduced items which I turn to scrap in multiple recyclers with varying number of overclockers, to match how quickly I generate that excess:

- Rubber balls from MFR tree farm (I generate a couple thousand per hour)
- Plantballs/compress plant balls from MFR tree farm (I generate a couple hundred per hour)
- Wheat from MFR farm (Depending, I could generate tens of thousands per hour)
- Arrows from skeleton spawner (Few hundred per hour)
- Cobble, gravel & dirt from quarrying (Few hundred per hour)

In the future I project that I will also overproduce things like:

- Blaze rods from blaze spawner
- Spider eyes from cave spider spawner
- Assorted combs from bee farm

As you can see, even if scrap is generated at a rate of 10%, I still have the capability to produce at least 1000 scrap/hour. I didn't really read what you were producing scrap for, but I hope this might be somewhat intriguing and has provided some insight.
And the Other main rule is to Reduce and not just reuse! Overclocking any more than 2 per machine isn't going to reduce the power demands per scrap generated. Especially with those 10 OCed recyclers.
 

Seraph089

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Jul 29, 2019
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Well, one should always start with igneous extruders going into your recyclers. Those are a must. If You really want to get fancy, then you can dump bees that you don't want into the recyclers if you're not using extra bees.
Agreed. At least a few extruders per recycler ensure you have some scrap material available, but anything you have excesses of should be thrown in. Use the Recycler for, you know, recycling. Anything that would otherwise be voided or thrown in deep storage, turn to scrap instead
 

namiasdf

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Jul 29, 2019
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I don't think many people are concerned with how much energy used to produce scrap. I personally don't use scrap to generate energy. I use it for fertilizer/matter fabricator. The 10 OC'd recycler seems tame compared to that beast of a machine.
 

Harvest88

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Jul 29, 2019
1,365
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I just can't wait for a entire power plant running on one main material and that's is "run of the mill" rocks! Burning up Single Use Batteries in an MFSU, A HP or so running on milled wooden products, an array of Force engines running off of liquid force throttled with water than switching to Ice for even better throttling. Then finish off with running those GT dusts for added power! I want our server's power plant running off of nothing more Cobble! (stupid scrap thing is off)