I have a server at ip #.#.65.221. It is running FTB Magic Farm 2.
I have a client at ip #.#.65.53. The machines can communicate, both can ping each other fine.
The server is up and running. It runs all it's commands fine. Testing at home on localhost I can connect.
When the client clicks "Multiplayer" the server pops up in the list with 24ms ping, full green bars, and 0/20 players. Trying to enter the server the game halts for about 15-20 seconds, then gives a java.net.connectException: Connection timed out:connect.
Meanwhile, the server shows "[info] playername [/#.#.65.53: PORT] lost connection.
I've disabled firewalls on both machines, I've tried adding java, the launcher, full TCP/UDP port ranges in and outbound to the rules. The machines can ping each other fine, both seem to connect in everyway (including the server browser) but as soon as a direct connection is attempted it fails.
Any ideas?
I have a client at ip #.#.65.53. The machines can communicate, both can ping each other fine.
The server is up and running. It runs all it's commands fine. Testing at home on localhost I can connect.
When the client clicks "Multiplayer" the server pops up in the list with 24ms ping, full green bars, and 0/20 players. Trying to enter the server the game halts for about 15-20 seconds, then gives a java.net.connectException: Connection timed out:connect.
Meanwhile, the server shows "[info] playername [/#.#.65.53: PORT] lost connection.
I've disabled firewalls on both machines, I've tried adding java, the launcher, full TCP/UDP port ranges in and outbound to the rules. The machines can ping each other fine, both seem to connect in everyway (including the server browser) but as soon as a direct connection is attempted it fails.
Any ideas?
Last edited: