Modular Power Suits Tinker Table Bug

dark_J

New Member
Jul 29, 2019
17
0
0
When I click on the tinker table, the tinker table's interface begins to flash, and when I try to exit the interface, it is still flashing with the in-game screen embedded in the tinker table interface. For example, the screen will be located on the
small rectangular selection box to select your power armor. This looked kind of suspicious and might be the problem.
2013-08-22 22:59:24 [INFO] [STDERR] java.lang.ExceptionInInitializerError
2013-08-22 22:59:24 [INFO] [STDERR] at net.machinemuse.utils.render.MuseShaders.hBlurProgram(MuseShaders.scala)
2013-08-22 22:59:24 [INFO] [STDERR] at net.machinemuse.powersuits.client.ClientProxy.registerRenderers(ClientProxy.java:91)
2013-08-22 22:59:24 [INFO] [STDERR] at net.machinemuse.powersuits.common.ModularPowersuits.load(ModularPowersuits.java:152)
2013-08-22 22:59:24 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-08-22 22:59:24 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-08-22 22:59:24 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-08-22 22:59:24 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-08-22 22:59:24 [INFO] [STDERR] at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
2013-08-22 22:59:24 [INFO] [STDERR] at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
2013-08-22 22:59:24 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-08-22 22:59:24 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-08-22 22:59:24 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
2013-08-22 22:59:24 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-08-22 22:59:24 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
2013-08-22 22:59:24 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
2013-08-22 22:59:24 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
2013-08-22 22:59:24 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:192)
2013-08-22 22:59:24 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:172)
2013-08-22 22:59:24 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-08-22 22:59:24 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-08-22 22:59:24 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-08-22 22:59:24 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-08-22 22:59:24 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
2013-08-22 22:59:24 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-08-22 22:59:24 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
2013-08-22 22:59:24 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
2013-08-22 22:59:24 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
2013-08-22 22:59:24 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:103)
2013-08-22 22:59:24 [INFO] [STDERR] at cpw.mods.fml.common.Loader.initializeMods(Loader.java:691)
2013-08-22 22:59:24 [INFO] [STDERR] at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:213)
2013-08-22 22:59:24 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:448)
2013-08-22 22:59:24 [INFO] [STDERR] at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
2013-08-22 22:59:24 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:733)
2013-08-22 22:59:24 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)
2013-08-22 22:59:24 [INFO] [STDERR] Caused by: java.lang.RuntimeException: Error creating shader: 0(1) : error C0201: unsupported version 150
2013-08-22 22:59:24 [INFO] [STDERR] 0(2) : warning C7532: global type vec2 requires "#version 100" or later
2013-08-22 22:59:24 [INFO] [STDERR] 0(5) : warning C7532: global variable gl_Position requires "#version 100" or later
2013-08-22 22:59:24 [INFO] [STDERR]
2013-08-22 22:59:24 [INFO] [STDERR] at net.machinemuse.utils.render.ShaderProgram.mk(ShaderProgram.scala:72)
2013-08-22 22:59:24 [INFO] [STDERR] at net.machinemuse.utils.render.ShaderProgram.<init>(ShaderProgram.scala:18)
2013-08-22 22:59:24 [INFO] [STDERR] at net.machinemuse.utils.render.MuseShaders$.<init>(MuseShaders.scala:13)
2013-08-22 22:59:24 [INFO] [STDERR] at net.machinemuse.utils.render.MuseShaders$.<clinit>(MuseShaders.scala)
2013-08-22 22:59:24 [INFO] [STDERR] ... 34 more
 

Riuga

New Member
Jul 29, 2019
684
0
0
I do know that modular power suits v0.6.0-444 and below worked fine but v0.7.0-534 is the version that isn't working

4xx is old. 5xx has more detailed models and such now.

Are you sure Intel HD is the only card you have? Usually comps with that come with a secondary card. Otherwise, get a better one.
 

dark_J

New Member
Jul 29, 2019
17
0
0
4xx is old. 5xx has more detailed models and such now.

Are you sure Intel HD is the only card you have? Usually comps with that come with a secondary card. Otherwise, get a better one.
I don't really know to be honest I have a HP pavilion dv6t-7000 cto entertainment system. my computer does not say what kind of graphics card the only way I know is because I checked on the HP website and it said the type of graphics card. and the website did not say how many just the graphics card so the only way to find out is to take apart my entire computer and that would take awhile. so I can only assume it only has one with the information I have got so far. and what version of minecraft is modular power suits v555?
 

Riuga

New Member
Jul 29, 2019
684
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0
I don't really know to be honest I have a HP pavilion dv6t-7000 cto entertainment system. my computer does not say what kind of graphics card the only way I know is because I checked on the HP website and it said the type of graphics card. and the website did not say how many just the graphics card so the only way to find out is to take apart my entire computer and that would take awhile. so I can only assume it only has one with the information I have got so far. and what version of minecraft is modular power suits v555?

1.5

goto start -> dxdiag and in the graphics tab it should say what card you have. (usually the integrated, lesser one)
 

dark_J

New Member
Jul 29, 2019
17
0
0
1.5

goto start -> dxdiag and in the graphics tab it should say what card you have. (usually the integrated, lesser one)
is it the one that says DAC Type and if it is this is what it says. DAC Type: integrated RAMDAC or is it NVIDIA GeForce GT 320M. (and sorry if I sound like a idiot I am more of a gamer/programmer than a computer expert. I am assuming it was display because I did not see a thing called graphics tab. and if you think I should get a new computer I could just get a aleinwere 18.
 

Riuga

New Member
Jul 29, 2019
684
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is it the one that says DAC Type and if it is this is what it says. DAC Type: integrated RAMDAC or is it NVIDIA GeForce GT 320M. (and sorry if I sound like a idiot I am more of a gamer/programmer than a computer expert. I am assuming it was display because I did not see a thing called graphics tab. and if you think I should get a new computer I could just get a aleinwere 18.

Ok, thats certainly better than Intel, but still couple years old.

Try using glev (http://www.realtech-vr.com/glview/) and see what GL version you have. If you're above 3.x (or just a very late version of 2.x) then you're pretty much safe.

Or use cout << glGetString(GL_VERSION); in C++.

EDIT: Right click on your desktop and select NVidia Control Panel -> Global Settings -> Preferred Graphics Processor -> NVidia Processor.
 

dark_J

New Member
Jul 29, 2019
17
0
0
Ok, thats certainly better than Intel, but still couple years old.

Try using glev (http://www.realtech-vr.com/glview/) and see what GL version you have. If you're above 3.x (or just a very late version of 2.x) then you're pretty much safe.

Or use cout << glGetString(GL_VERSION); in C++.

EDIT: Right click on your desktop and select NVidia Control Panel -> Global Settings -> Preferred Graphics Processor -> NVidia Processor.
I don't see a NVidia control panel on my desktop
 

Riuga

New Member
Jul 29, 2019
684
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0
I just tried it and were would it be located? I give up and were can I download modular power suits v555 because I cant find it on machinemuse.net?

Here build.technicpack.net/job/Machine-Muse-Power-Suits/555/artifact/build/dist/ModularPowersuits-0.7.1-555.jar

And get the addon for it here build.technicpack.net/job/ModularPowersuitsAddons/174/artifact/build/dist/MPSA-0.3.0-174_MPS-555+.jar
 

dark_J

New Member
Jul 29, 2019
17
0
0
Here build.technicpack.net/job/Machine-Muse-Power-Suits/555/artifact/build/dist/ModularPowersuits-0.7.1-555.jar

And get the addon for it here build.technicpack.net/job/ModularPowersuitsAddons/174/artifact/build/dist/MPSA-0.3.0-174_MPS-555+.jar
what version of forge does it need?